94 lines
2.9 KiB
Lua
94 lines
2.9 KiB
Lua
mobs:register_mob("animalworld:anteater", {
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stepheight = 1,
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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group_attack = true,
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owner_loyal = true,
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attack_npcs = false,
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reach = 2,
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damage = 10,
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hp_min = 25,
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hp_max = 65,
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armor = 100,
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collisionbox = {-0.6, -0.01, -0.6, 0.6, 0.95, 0.6},
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visual = "mesh",
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mesh = "Anteater.b3d",
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textures = {
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{"textureanteater.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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},
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walk_velocity = 0.7,
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run_velocity = 2,
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runaway = false,
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runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion",},
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jump = false,
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jump_height = 3,
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pushable = true,
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follow = {"fishing:bait:worm", "bees:frame_full", "ethereal:worm", "animalworld:ant"},
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view_range = 10,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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{name = "mobs:leather", chance = 1, min = 0, max = 2},
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{name = "animalworld:anteatercorpse", chance = 7, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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fear_height = 2,
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animation = {
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speed_normal = 75,
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stand_start = 0,
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stand_end = 100,
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walk_start = 100,
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walk_end = 200,
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punch_start = 250,
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punch_end = 350,
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die_start = 1, -- we dont have a specific death animation so we will
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die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
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die_speed = 1, -- have mob rotate when dying.
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die_loop = false,
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die_rotate = true,
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},
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
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end,
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})
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local spawn_on = {"default:dirt_with_rainforest_litter"}
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if minetest.get_mapgen_setting("mg_name") ~= "v6" then
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spawn_on = {"default:dirt_with_rainforest_litter", "default:dry_dirt_with_dry_grass"}
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end
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if minetest.get_modpath("ethereal") then
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spawn_on = {"ethereal:grass_grove", "ethereal:green_dirt", "default:dirt_with_rainforest_litter"}
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end
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if not mobs.custom_spawn_animalworld then
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mobs:spawn({
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name = "animalworld:anteater",
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nodes = {"default:dirt_with_rainforest_litter"},
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min_light = 0,
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interval = 1,
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chance = 8000, -- 15000
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active_object_count = 2,
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min_height = 1,
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max_height = 50,
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day_toggle = true,
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})
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end
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mobs:register_egg("animalworld:anteater", ("Anteater"), "aanteater.png")
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mobs:alias_mob("animalworld:manteater", "animalworld:anteater") -- compatibility
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