2023-12-22 22:35:42 +01:00

301 lines
9.9 KiB
Lua

local S = minetest.get_translator("animalworld")
local random = math.random
mobs:register_mob("animalworld:yak", {
type = "animal",
passive = false,
attack_type = "dogfight",
attack_npcs = false,
group_attack = true,
reach = 2,
damage = 8,
hp_min = 5,
hp_max = 55,
armor = 100,
collisionbox = {-0.5, -0.01, -0.5, 0.5, 1.0, 0.5},
visual = "mesh",
mesh = "Yak.b3d",
textures = {
{"textureyak.png"},
{"textureyak.png"},
},
makes_footstep_sound = true,
sounds = {
random = "animalworld_yak",
attack = "animalworld_yak",
},
walk_velocity = 1,
run_velocity = 2,
jump = true,
jump_height = 6,
pushable = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
{name = "mobs:leather", chance = 1, min = 0, max = 2},
{name = "wool:brown", chance = 1, min = 0, max = 2},
{name = "animalworld:yakcorpse", chance = 7, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 5,
light_damage = 0,
animation = {
stand_start = 0,
stand_end = 100,
stand_speed = 75,
stand1_start = 100,
stand1_end = 200,
stand1_speed = 75,
walk_start = 150,
walk_end = 250,
walk_speed = 75,
run_start = 150,
run_end = 250,
run_speed = 75,
punch_start = 250,
punch_end = 350,
punch_speed = 75,
die_start = 250,
die_end = 350,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
follow = {
"farming:wheat", "default:grass_1", "mcl_flowers:tallgrass", "mcl_core:deadbush", "mcl_bamboo:bamboo", "farming:barley",
"farming:oat", "farming:rye", "farming:carrot", "farming:beans", "farming:lettuce", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3", "default:dry_grass_1", "default:dry_grass_2", "default:dry_grass_3", "default:grass_1", "default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5", "default:marram_grass_1", "default:marram_grass_2", "default:marram_grass_3", "default:coldsteppe_grass_1", "default:coldsteppe_grass_2", "default:coldsteppe_grass_3", "default:coldsteppe_grass_4", "default:coldsteppe_grass_5", "default:coldsteppe_grass_6", "naturalbiomes:savanna_grass1", "naturalbiomes:savanna_grass2", "naturalbiomes:savanna_grass3", "naturalbiomes:outback_grass1", "naturalbiomes:outback_grass2", "naturalbiomes:outback_grass3", "naturalbiomes:outback_grass4", "naturalbiomes:outback_grass5", "naturalbiomes:outback_grass6", "naturalbiomes:med_grass1", "naturalbiomes:med_grass2", "naturalbiomes:heath_grass1", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass2", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:", "naturalbiomes:", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4", "naturalbiomes:bushland_grass5", "naturalbiomes:bushland_grass6", "naturalbiomes:bushland_grass7", "group:grass", "group:normal_grass"},
view_range = 8,
replace_rate = 10,
replace_what = {
{"group:grass", "air", 0},
{"default:dirt_with_grass", "default:dirt", -1}
},
-- stay_near = {"farming:straw", "group:grass"}, 10},
stepheight = 2,
fear_height = 3,
stay_near = {{"default:tree", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy", "default:leaves", "flowers_dandelion_yellow", "default:bush_leaves", "default:grass_1", "default:grass_2", "default:grass_3", "livingdesert_pine_leaves", "livingdesert_pine_leaves2", "livingdesert_pine_leaves3"}, 5},
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 8, true, true) then
-- if fed 7x wheat or grass then cow can be milked again
if self.food and self.food > 6 then
self.gotten = false
end
return
end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 0, 25, false, nil) then return end
local tool = clicker:get_wielded_item()
local name = clicker:get_player_name()
-- milk cow with empty bucket
if tool:get_name() == "bucket:bucket_empty" then
--if self.gotten == true
if self.child == true then
return
end
if self.gotten == true then
minetest.chat_send_player(name,
S("Yak already milked!"))
return
end
local inv = clicker:get_inventory()
tool:take_item()
clicker:set_wielded_item(tool)
if inv:room_for_item("main", {name = "animalworld:bucket_milk"}) then
clicker:get_inventory():add_item("main", "animalworld:bucket_milk")
else
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "animalworld:bucket_milk"})
end
self.gotten = true -- milked
return
end
end,
on_replace = function(self, pos, oldnode, newnode)
self.food = (self.food or 0) + 1
-- if cow replaces 8x grass then it can be milked again
if self.food >= 8 then
self.food = 0
self.gotten = false
end
end,
})
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:yak",
nodes = {"mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass", "default:dirt_with_grass", "ethereal:green_dirt", "default:dirt_with_snow", "default:permafrost", "livingdesert:coldsteppe_ground2"},
neighbors = {"group:grass", "group:normal_grass", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy", "animalworld:animalworld_tundrashrub5", "animalworld:animalworld_tundrashrub1", "animalworld:animalworld_tundrashrub2", "animalworld:animalworld_tundrashrub3", "animalworld:animalworld_tundrashrub4", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"},
min_light = 14,
interval = 60,
chance = 2000, -- 15000
active_object_count = 3,
min_height = 50,
max_height = 200,
day_toggle = true,
on_spawn = function(self, pos)
local nods = minetest.find_nodes_in_area_under_air(
{x = pos.x - 4, y = pos.y - 3, z = pos.z - 4},
{x = pos.x + 4, y = pos.y + 3, z = pos.z + 4},
{"default:dirt_with_grass", "ethereal:green_dirt", "default:dirt_with_snow", "default:permafrost", "livingdesert:coldsteppe_ground2"})
if nods and #nods > 0 then
-- min herd of 3
local iter = math.min(#nods, 3)
-- print("--- yak at", minetest.pos_to_string(pos), iter)
for n = 1, iter do
local pos2 = nods[random(#nods)]
local kid = random(4) == 1 and true or nil
pos2.y = pos2.y + 2
if minetest.get_node(pos2).name == "air" then
mobs:add_mob(pos2, {
name = "animalworld:yak", child = kid})
end
end
end
end
})
end
mobs:register_egg("animalworld:yak", ("Yak"), "ayak.png")
mobs:alias_mob("animalworld:yak", "animalworld:yak") -- compatibility
-- bucket of milk
minetest.register_craftitem(":animalworld:bucket_milk", {
description = S("Bucket of Milk"),
inventory_image = "animalworld_bucket_milk.png",
stack_max = 1,
on_use = minetest.item_eat(8, "bucket:bucket_empty"),
groups = {food_milk = 1, flammable = 3, drink = 1},
})
-- glass of milk
minetest.register_craftitem(":mobs:glass_milk", {
description = S("Glass of Milk"),
inventory_image = "mobs_glass_milk.png",
on_use = minetest.item_eat(2, "vessels:drinking_glass"),
groups = {food_milk_glass = 1, flammable = 3, vessel = 1, drink = 1},
})
minetest.register_craft({
type = "shapeless",
output = "mobs:glass_milk 4",
recipe = {
"vessels:drinking_glass", "vessels:drinking_glass",
"vessels:drinking_glass", "vessels:drinking_glass",
"group:food_milk"
},
replacements = { {"animalworld:bucket_milk", "bucket:bucket_empty"} }
})
minetest.register_craft({
type = "shapeless",
output = "animalworld:bucket_milk",
recipe = {
"group:food_milk_glass", "group:food_milk_glass",
"group:food_milk_glass", "group:food_milk_glass",
"bucket:bucket_empty"
},
replacements = {
{"group:food_milk_glass", "vessels:drinking_glass 4"},
}
})
-- butter
minetest.register_craftitem(":animalworld:butter", {
description = ("Butter"),
inventory_image = "animalworld_butter.png",
on_use = minetest.item_eat(1),
groups = {food_butter = 1, flammable = 2},
})
if minetest.get_modpath("farming") and farming and farming.mod then
minetest.register_craft({
type = "shapeless",
output = "animalworld:butter",
recipe = {"group:food_milk", "farming:salt"},
replacements = {{ "group:food_milk", "bucket:bucket_empty"}}
})
else -- some saplings are high in sodium so makes a good replacement item
minetest.register_craft({
type = "shapeless",
output = "animalworld:butter",
recipe = {"group:food_milk", "default:sapling"},
replacements = {{ "group:food_milk", "bucket:bucket_empty"}}
})
end
-- cheese wedge
minetest.register_craftitem(":animalworld:cheese", {
description = S("Cheese"),
inventory_image = "animalworld_cheese.png",
on_use = minetest.item_eat(4),
groups = {food_cheese = 1, flammable = 2},
})
minetest.register_craft({
type = "cooking",
output = "animalworld:cheese",
recipe = "group:food_milk",
cooktime = 5,
replacements = {{ "group:food_milk", "bucket:bucket_empty"}}
})
-- cheese block
minetest.register_node(":animalworld:cheeseblock", {
description = S("Cheese Block"),
tiles = {"animalworld_cheeseblock.png"},
is_ground_content = false,
groups = {crumbly = 3, shovely = 1, handy = 1},
_mcl_hardness = 0.8,
_mcl_blast_resistance = 1,
sounds = animalworld.sounds.node_sound_dirt_defaults()
})
minetest.register_craft({
output = "animalworld:cheeseblock",
recipe = {
{"animalworld:cheese", "animalworld:cheese", "animalworld:cheese"},
{"animalworld:cheese", "animalworld:cheese", "animalworld:cheese"},
{"animalworld:cheese", "animalworld:cheese", "animalworld:cheese"},
}
})
minetest.register_craft({
output = "animalworld:cheese 9",
recipe = {
{"animalworld:cheeseblock"},
}
})