Add files via upload
parent
fc561d6760
commit
b398de5677
|
@ -0,0 +1,29 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2021 Skandarella
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
Lincense for original Code (mobs redo + mobs_animal + pmobs + mobs_monster): (MIT) Copyright (c) 2014 Krupnov Pavel and 2016 TenPlus1
|
||||
|
||||
Modified Code by Liil/Wilhelmine/Liil (c) 2021
|
||||
Sounds, Textures, Models and Animation by Liil/Wilhelmine/Liil under (MIT) License (c) 2021
|
||||
|
||||
|
|
@ -0,0 +1,73 @@
|
|||
mobs:register_mob("livingnether:cyst", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attack_type = "explode",
|
||||
explosion_radius = 2,
|
||||
explosion_damage__radius = 6,
|
||||
explosion_timer = 2,
|
||||
reach = 3,
|
||||
damage = 25,
|
||||
hp_min = 45,
|
||||
hp_max = 60,
|
||||
armor = 100,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.8, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "Cyst.b3d",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {
|
||||
{"texturecyst.png"},
|
||||
},
|
||||
sounds = {
|
||||
damage = "livingnether_cyst",
|
||||
fuse = "livingnether_cyst2",
|
||||
distance = 16,
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 0,
|
||||
run_velocity = 0,
|
||||
jump = false,
|
||||
jump_height = 6,
|
||||
fly = false,
|
||||
stepheight = 1,
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
fear_height = 0,
|
||||
animation = {
|
||||
speed_normal = 50,
|
||||
speed_run = 10,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
run_start = 100,
|
||||
run_end = 200,
|
||||
walk_start = 0,
|
||||
walk_end = 100,
|
||||
hurt_start = 100,
|
||||
hurt_end = 200,
|
||||
},
|
||||
|
||||
view_range = 6,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:cyst",
|
||||
nodes = {"nether:sand", "nether:basalt"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 5,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:cyst", ("Cyst"), "acyst.png")
|
|
@ -0,0 +1,3 @@
|
|||
mobs
|
||||
default
|
||||
nether
|
|
@ -0,0 +1 @@
|
|||
Adds various creatures to your Nether.
|
|
@ -0,0 +1,77 @@
|
|||
mobs:register_mob("livingnether:flyingrod", {
|
||||
stepheight = 3,
|
||||
type = "animal",
|
||||
passive = true,
|
||||
attack_type = "dogfight",
|
||||
attack_animals = false,
|
||||
reach = 2,
|
||||
damage = 1,
|
||||
hp_min = 45,
|
||||
hp_max = 60,
|
||||
armor = 100,
|
||||
collisionbox = {-0.3, -0.01, -1, 0.3, 0.3, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "Flyingrod.b3d",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {
|
||||
{"textureflyingrod.png"},
|
||||
},
|
||||
sounds = {
|
||||
random = "livingnether_flyingrod",
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 13,
|
||||
run_velocity = 13,
|
||||
walk_chance = 100,
|
||||
fall_speed = 0,
|
||||
jump = true,
|
||||
jump_height = 6,
|
||||
fly = true,
|
||||
stepheight = 3,
|
||||
drops = {
|
||||
{name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1},
|
||||
{name = "animalworld:chicken_feather", chance = 1, min = 1, max = 1},
|
||||
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
fear_height = 0,
|
||||
animation = {
|
||||
speed_normal = 130,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
walk_start = 0,
|
||||
walk_end = 100,
|
||||
fly_start = 0, -- swim animation
|
||||
fly_end = 100,
|
||||
-- 50-70 is slide/water idle
|
||||
},
|
||||
|
||||
fly_in = {"air"},
|
||||
floats = 0,
|
||||
view_range = 4,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:flyingrod",
|
||||
nodes = {"nether:rack"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 5,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:flyingrod", ("Flyingrod"), "aflyingrod.png")
|
|
@ -0,0 +1,41 @@
|
|||
|
||||
-- Load support for intllib.
|
||||
local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
|
||||
|
||||
local S = minetest.get_translator and minetest.get_translator("livingnether") or
|
||||
dofile(path .. "intllib.lua")
|
||||
|
||||
mobs.intllib = S
|
||||
|
||||
|
||||
-- Check for custom mob spawn file
|
||||
local input = io.open(path .. "spawn.lua", "r")
|
||||
|
||||
if input then
|
||||
mobs.custom_spawn_animal = true
|
||||
input:close()
|
||||
input = nil
|
||||
end
|
||||
|
||||
|
||||
-- Animals
|
||||
dofile(path .. "razorback.lua") --
|
||||
dofile(path .. "lavawalker.lua") --
|
||||
dofile(path .. "tardigrade.lua") --
|
||||
dofile(path .. "flyingrod.lua") --
|
||||
dofile(path .. "cyst.lua") --
|
||||
dofile(path .. "whip.lua") --
|
||||
dofile(path .. "noodlemaster.lua") --
|
||||
dofile(path .. "sokaarcher.lua") --
|
||||
dofile(path .. "sokameele.lua") --
|
||||
|
||||
|
||||
|
||||
-- Load custom spawning
|
||||
if mobs.custom_spawn_animal then
|
||||
dofile(path .. "spawn.lua")
|
||||
end
|
||||
|
||||
|
||||
|
||||
print (S("[MOD] Mobs Redo Animals loaded"))
|
|
@ -0,0 +1,3 @@
|
|||
-- Support for the old multi-load method
|
||||
dofile(minetest.get_modpath("intllib").."/init.lua")
|
||||
|
|
@ -0,0 +1,74 @@
|
|||
mobs:register_mob("livingnether:lavawalker", {
|
||||
stepheight = 4,
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
attack_animals = true,
|
||||
reach = 4,
|
||||
damage = 17,
|
||||
hp_min = 200,
|
||||
hp_max = 700,
|
||||
armor = 100,
|
||||
collisionbox = {-1.5, -0.01, -1.5, 1.5, 1.5, 1.5},
|
||||
visual = "mesh",
|
||||
mesh = "Lavawalker.b3d",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {
|
||||
{"texturelavawalker.png"},
|
||||
},
|
||||
sounds = {
|
||||
random = "livingnether_lavawalker",
|
||||
attack = "livingnether_lavawalker2",
|
||||
distance = 12,
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
runaway = false,
|
||||
jump = false,
|
||||
jump_height = 6,
|
||||
stepheight = 2,
|
||||
drops = {
|
||||
{name = "default:steel_ingot", chance = 1, min = 1, max = 2},
|
||||
},
|
||||
water_damage = 4,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 100,
|
||||
stand_speed = 40,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
walk_start = 100,
|
||||
walk_end = 200,
|
||||
punch_speed = 150,
|
||||
punch_start = 200,
|
||||
punch_end = 300,
|
||||
-- 50-70 is slide/water idle
|
||||
},
|
||||
view_range = 8,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:lavawalker",
|
||||
nodes = {"nether:rack"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 3,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:lavawalker", ("Lavawalker"), "alavawalker.png")
|
|
@ -0,0 +1,148 @@
|
|||
mobs:register_mob("livingnether:noodlemaster", {
|
||||
stepheight = 3,
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attack_animals = false,
|
||||
damage = 15,
|
||||
reach = 5,
|
||||
attack_type = "dogshoot",
|
||||
dogshoot_switch = 1,
|
||||
dogshoot_count_max = 12, -- shoot for 10 seconds
|
||||
dogshoot_count2_max = 3, -- dogfight for 3 seconds
|
||||
shoot_interval = 0.2,
|
||||
arrow = "livingnether:lavaball",
|
||||
shoot_offset = 0.8,
|
||||
hp_min = 250,
|
||||
hp_max = 1000,
|
||||
armor = 100,
|
||||
collisionbox = {-3,-1.0,-3,3,3,3},
|
||||
visual = "mesh",
|
||||
mesh = "Noodlemaster.b3d",
|
||||
visual_size = {x = 4.0, y = 4.0},
|
||||
textures = {
|
||||
{"texturenoodlemaster.png"},
|
||||
},
|
||||
sounds = {
|
||||
death = "livingnether_noodlemaster",
|
||||
random = "livingnether_noodlemaster2",
|
||||
distance = 30,
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 4,
|
||||
fall_speed = 0,
|
||||
jump = true,
|
||||
jump_height = 6,
|
||||
stepheight = 3,
|
||||
fly = true,
|
||||
drops = {
|
||||
{name = "default:mese_crystal", chance = 1, min = 1, max = 3},
|
||||
|
||||
},
|
||||
water_damage = 1,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
fear_height = 0,
|
||||
animation = {
|
||||
speed_normal = 50,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
walk_start = 100,
|
||||
walk_end = 200,
|
||||
fly_start = 100, -- swim animation
|
||||
fly_end = 200,
|
||||
punch_start = 250,
|
||||
punch_end = 350,
|
||||
shoot_start = 250,
|
||||
shoot_end = 350,
|
||||
-- 50-70 is slide/water idle
|
||||
},
|
||||
|
||||
fly_in = {"air"},
|
||||
floats = 0,
|
||||
view_range = 20,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_monster then
|
||||
mobs:spawn({
|
||||
name = "livingnether:noodlemaster",
|
||||
nodes = {"nether:rack_deep"},
|
||||
min_light = 0,
|
||||
interval = 1200,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:noodlemaster", ("Noodlemaster"), "anoodlemaster.png")
|
||||
|
||||
-- fireball (weapon)
|
||||
mobs:register_arrow("livingnether:lavaball", {
|
||||
visual = "sprite",
|
||||
-- visual = "wielditem",
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
textures = {"lavaball.png"},
|
||||
collisionbox = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
|
||||
velocity = 7,
|
||||
tail = 1,
|
||||
tail_texture = "lavaball.png",
|
||||
tail_size = 10,
|
||||
glow = 5,
|
||||
expire = 0.1,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
-- make fireball indestructable
|
||||
self.object:set_armor_groups({immortal = 1, fleshy = 100})
|
||||
end,
|
||||
|
||||
-- if player has a good weapon with 7+ damage it can deflect fireball
|
||||
on_punch = function(self, hitter, tflp, tool_capabilities, dir)
|
||||
|
||||
if hitter and hitter:is_player() and tool_capabilities and dir then
|
||||
|
||||
local damage = tool_capabilities.damage_groups and
|
||||
tool_capabilities.damage_groups.fleshy or 1
|
||||
|
||||
local tmp = tflp / (tool_capabilities.full_punch_interval or 1.4)
|
||||
|
||||
if damage > 6 and tmp < 4 then
|
||||
|
||||
self.object:set_velocity({
|
||||
x = dir.x * self.velocity,
|
||||
y = dir.y * self.velocity,
|
||||
z = dir.z * self.velocity,
|
||||
})
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
-- direct hit, no fire... just plenty of pain
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
-- node hit
|
||||
hit_node = function(self, pos, node)
|
||||
mobs:boom(self, pos, 1)
|
||||
|
||||
end
|
||||
})
|
|
@ -0,0 +1,76 @@
|
|||
mobs:register_mob("livingnether:razorback", {
|
||||
stepheight = 2,
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
attack_animals = true,
|
||||
reach = 2,
|
||||
damage = 5,
|
||||
hp_min = 120,
|
||||
hp_max = 300,
|
||||
armor = 100,
|
||||
collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.95, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "Razorback.b3d",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {
|
||||
{"texturerazorback.png"},
|
||||
},
|
||||
sounds = {
|
||||
random = "livingnether_razorback",
|
||||
attack = "livingnether_razorback2",
|
||||
distance = 12,
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
runaway = false,
|
||||
walk_chance = 20,
|
||||
jump = true,
|
||||
jump_height = 6,
|
||||
stepheight = 2,
|
||||
drops = {
|
||||
{name = "default:copper_ingot", chance = 1, min = 1, max = 1},
|
||||
},
|
||||
water_damage = 4,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 125,
|
||||
stand_speed = 50,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
walk_start = 100,
|
||||
walk_end = 200,
|
||||
punch_speed = 90,
|
||||
punch_start = 250,
|
||||
punch_end = 350,
|
||||
-- 50-70 is slide/water idle
|
||||
},
|
||||
|
||||
view_range = 4,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:razorback",
|
||||
nodes = {"nether:rack"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 3,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:razorback", ("Razorback"), "arazorback.png")
|
Binary file not shown.
After Width: | Height: | Size: 560 KiB |
|
@ -0,0 +1,93 @@
|
|||
|
||||
mobs:register_mob("livingnether:sokaarcher", {
|
||||
-- animal, monster, npc
|
||||
type = "monster",
|
||||
-- aggressive, shoots shuriken
|
||||
passive = false,
|
||||
damage = 13,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 2,
|
||||
arrow = "livingnether:sarrow",
|
||||
shoot_offset = 2,
|
||||
attacks_monsters = false,
|
||||
-- health & armor
|
||||
hp_min = 50, hp_max = 100, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "Sokaarcher.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"texturesokaarcher.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
shoot_attack = "livingnether_sokaarcher",
|
||||
damage = "livingnether_sokaarcher2",
|
||||
distance = 20,
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
drops = {
|
||||
{name = "default:gold_lump",
|
||||
chance = 1, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
fall_damage = 0,
|
||||
view_range = 15,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 70, speed_run = 100,
|
||||
stand_start = 0, stand_end = 100,
|
||||
walk_start = 100, walk_end = 200,
|
||||
run_start = 100, run_end = 200,
|
||||
shoot_start = 200, shoot_end = 300,
|
||||
},
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:sokaarcher",
|
||||
nodes = {"nether:rack_deep"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 3,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:sokaarcher", "Soka Archer", "asokaarcher.png")
|
||||
|
||||
mobs:register_arrow("livingnether:sarrow", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
textures = {"sarrow.png"},
|
||||
velocity = 12,
|
||||
drop = true,
|
||||
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=13},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=13},
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end,
|
||||
})
|
|
@ -0,0 +1,68 @@
|
|||
mobs:register_mob("livingnether:sokameele", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
attack_animals = true,
|
||||
reach = 2,
|
||||
damage = 13,
|
||||
hp_min = 80,
|
||||
hp_max = 125,
|
||||
armor = 100,
|
||||
collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.95, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "Sokameele.b3d",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {
|
||||
{"texturesokameele.png"},
|
||||
},
|
||||
sounds = {
|
||||
attack = "livingnether_sokameele3",
|
||||
damage = "livingnether_sokameele",
|
||||
distance = 20,
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
runaway = false,
|
||||
jump = true,
|
||||
drops = {
|
||||
{name = "default:gold_lump", chance = 1, min = 1, max = 1},
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 100,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
walk_start = 100,
|
||||
walk_end = 200,
|
||||
punch_start = 200,
|
||||
punch_end = 300,
|
||||
-- 50-70 is slide/water idle
|
||||
},
|
||||
view_range = 15,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:sokameele",
|
||||
nodes = {"nether:rack_deep"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 3,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:sokameele", ("Soka Meele"), "asokameele.png")
|
|
@ -0,0 +1,77 @@
|
|||
mobs:register_mob("livingnether:tardigrade", {
|
||||
stepheight = 2,
|
||||
type = "animal",
|
||||
passive = true,
|
||||
attack_type = "dogfight",
|
||||
group_attack = true,
|
||||
owner_loyal = true,
|
||||
attack_npcs = false,
|
||||
reach = 2,
|
||||
damage = 2,
|
||||
hp_min = 90,
|
||||
hp_max = 120,
|
||||
armor = 100,
|
||||
collisionbox = {-0.6, -0.01, -0.6, 0.6, 0.95, 0.6},
|
||||
visual = "mesh",
|
||||
mesh = "Tardigrade.b3d",
|
||||
textures = {
|
||||
{"texturetardigrade.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "livingnether_tardigrade",
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
walk_chance = 17,
|
||||
runaway = true,
|
||||
runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "player"},
|
||||
jump = false,
|
||||
jump_height = 3,
|
||||
pushable = true,
|
||||
view_range = 7,
|
||||
water_damage = 0,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
fear_height = 3,
|
||||
animation = {
|
||||
speed_normal = 75,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
walk_start = 100,
|
||||
walk_end = 200,
|
||||
punch_start = 200,
|
||||
punch_end = 300,
|
||||
|
||||
die_start = 1, -- we dont have a specific death animation so we will
|
||||
die_end = 2, -- re-use 2 standing frames at a speed of 1 fps and
|
||||
die_speed = 1, -- have mob rotate when dying.
|
||||
die_loop = false,
|
||||
die_rotate = true,
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if mobs:feed_tame(self, clicker, 8, true, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:tardigrade",
|
||||
nodes = {"nether:rack"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 4,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:tardigrade", ("Tardigrade"), "atardigrade.png")
|
||||
|
||||
|
||||
mobs:alias_mob("livingnether:tardigrade", "livingnether:tardigrade") -- compatibility
|
||||
|
|
@ -0,0 +1,72 @@
|
|||
mobs:register_mob("livingnether:whip", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
attack_animals = false,
|
||||
damage = 15,
|
||||
reach = 4,
|
||||
damage = 25,
|
||||
hp_min = 45,
|
||||
hp_max = 60,
|
||||
armor = 100,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.8, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "Whip.b3d",
|
||||
visual_size = {x = 1.0, y = 1.0},
|
||||
textures = {
|
||||
{"texturewhip.png"},
|
||||
},
|
||||
sounds = {
|
||||
attack = "livingnether_whip",
|
||||
distance = 16,
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 0,
|
||||
run_velocity = 0,
|
||||
jump = false,
|
||||
jump_height = 6,
|
||||
fly = false,
|
||||
stepheight = 1,
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
fear_height = 0,
|
||||
animation = {
|
||||
speed_normal = 50,
|
||||
speed_run = 50,
|
||||
stand_start = 0,
|
||||
stand_end = 100,
|
||||
run_start = 100,
|
||||
run_end = 200,
|
||||
walk_start = 0,
|
||||
walk_end = 100,
|
||||
speed_punch = 100,
|
||||
punch_start = 200,
|
||||
punch_end = 300,
|
||||
},
|
||||
|
||||
view_range = 4,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
-- feed or tame
|
||||
if mobs:feed_tame(self, clicker, 4, false, true) then return end
|
||||
if mobs:protect(self, clicker) then return end
|
||||
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
|
||||
end,
|
||||
})
|
||||
|
||||
if not mobs.custom_spawn_animal then
|
||||
mobs:spawn({
|
||||
name = "livingnether:whip",
|
||||
nodes = {"nether:rack_deep"},
|
||||
min_light = 0,
|
||||
interval = 60,
|
||||
active_object_count = 5,
|
||||
chance = 8000, -- 15000
|
||||
min_height = -8000,
|
||||
max_height = -3000,
|
||||
})
|
||||
end
|
||||
|
||||
mobs:register_egg("livingnether:whip", ("Flesh Whip"), "awhip.png")
|
Loading…
Reference in New Issue