D00Med's changes 18.1.17
>added mesa biome >removed velociraptor and trilobite spawns >added green water
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@ -865,6 +865,28 @@
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humidity_point = 0,
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})
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--Mesa
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minetest.register_biome({
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name = "mesa",
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node_dust = "default:desert_stone",
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node_top = "mapgen:granite_brown",
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depth_top = 3,
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node_filler = "default:clay",
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depth_filler = 4,
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--node_stone = "",
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--node_water_top = "default:desert_sand",
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--depth_water_top = 1,
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--node_water = "",
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--node_river_water = "",
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node_riverbed = "default:desert_sand",
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depth_riverbed = 2,
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y_min = 1,
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y_max = 31000,
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heat_point = 85,
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humidity_point = 15,
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})
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-- Cold desert
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minetest.register_biome({
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@ -981,7 +1003,7 @@
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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node_water = "mapgen:dirty_water_source",
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--node_river_water = "",
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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@ -1071,7 +1093,7 @@ local function register_grass_decoration(offset, scale, length)
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persist = 0.6
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},
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biomes = {"grassland", "grassland_dunes", "deciduous_forest",
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"coniferous_forest", "coniferous_forest_dunes"},
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"coniferous_forest", "coniferous_forest_dunes",},
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y_min = 1,
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y_max = 31000,
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decoration = "default:grass_" .. length,
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@ -358,3 +358,108 @@ minetest.register_node("mapgen:vine", {
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},
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groups = {cracky=3, dig_immediate=3, oddly_breakeable_by_hand=1},
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})
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--code taken from default
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--License of source code
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----------------------
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--GNU Lesser General Public License, version 2.1
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--Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
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--Copyright (C) 2011-2016 Various Minetest developers and contributors
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minetest.register_node("mapgen:dirty_water_source", {
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description = "Dirty Water Source",
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drawtype = "liquid",
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tiles = {
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{
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name = "default_river_water_source_animated.png^[colorize:green:100",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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special_tiles = {
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{
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name = "default_river_water_source_animated.png^[colorize:green:100",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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backface_culling = false,
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},
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},
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alpha = 160,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "mapgen:dirty_water_flowing",
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liquid_alternative_source = ",mapgen:dirty_water_source",
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liquid_viscosity = 2,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a = 103, r = 30, g = 76, b = 90},
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groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("mapgen:dirty_water_flowing", {
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description = "Flowing Dirty Water",
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drawtype = "flowingliquid",
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tiles = {"default_river_water.png^[colorize:green:100"},
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special_tiles = {
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{
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name = "default_river_water_flowing_animated.png^[colorize:green:100",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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},
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},
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{
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name = "default_river_water_flowing_animated.png^[colorize:green:100",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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},
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},
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},
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alpha = 160,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "mapgen:dirty_water_flowing",
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liquid_alternative_source = "mapgen:dirty_water_source",
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liquid_viscosity = 1,
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liquid_renewable = false,
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liquid_range = 2,
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post_effect_color = {a = 103, r = 30, g = 76, b = 90},
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groups = {water = 3, liquid = 3, puts_out_fire = 1,
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not_in_creative_inventory = 1, cools_lava = 1},
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sounds = default.node_sound_water_defaults(),
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})
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@ -92,7 +92,7 @@ mobs:register_mob("mobs_m:trilobite", {
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},
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})
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mobs:register_spawn("mobs_m:trilobite", {"default:water_source",}, 20, 10, 15000, 2, 11000)
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--mobs:register_spawn("mobs_m:trilobite", {"default:water_source",}, 20, 10, 15000, 2, 11000)
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mobs:register_egg("mobs_m:trilobite", "Trilobite", "default_water.png", 1)
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@ -1,7 +1,7 @@
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--spawns
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mobs:register_spawn("mobs_m:velociraptor", {"default:dirt_with_grass","default:dirt"}, 20, 10, 32000, 2, 31000)
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--mobs:register_spawn("mobs_m:velociraptor", {"default:dirt_with_grass","default:dirt"}, 20, 10, 32000, 2, 31000)
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--mobs
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