130 lines
4.0 KiB
C#
130 lines
4.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using TrueCraft.API.Windows;
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using TrueCraft.API.Logic;
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using TrueCraft.API;
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namespace TrueCraft.Core.Windows
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{
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public class CraftingBenchWindow : Window
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{
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public CraftingBenchWindow(ICraftingRepository craftingRepository, InventoryWindow inventory)
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{
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WindowAreas = new[]
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{
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new CraftingWindowArea(craftingRepository, CraftingOutputIndex, 3, 3),
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new WindowArea(MainIndex, 27, 9, 3), // Main inventory
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new WindowArea(HotbarIndex, 9, 9, 1) // Hotbar
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};
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inventory.MainInventory.CopyTo(MainInventory);
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inventory.Hotbar.CopyTo(Hotbar);
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foreach (var area in WindowAreas)
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area.WindowChange += (s, e) => OnWindowChange(new WindowChangeEventArgs(
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(s as WindowArea).StartIndex + e.SlotIndex, e.Value));
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Copying = false;
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inventory.WindowChange += (sender, e) =>
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{
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if (Copying) return;
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if ((e.SlotIndex >= InventoryWindow.MainIndex && e.SlotIndex < InventoryWindow.MainIndex + inventory.MainInventory.Length)
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|| (e.SlotIndex >= InventoryWindow.HotbarIndex && e.SlotIndex < InventoryWindow.HotbarIndex + inventory.Hotbar.Length))
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{
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inventory.MainInventory.CopyTo(MainInventory);
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inventory.Hotbar.CopyTo(Hotbar);
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}
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};
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}
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#region Variables
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private bool Copying { get; set; }
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public const int HotbarIndex = 37;
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public const int CraftingGridIndex = 1;
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public const int CraftingOutputIndex = 0;
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public const int MainIndex = 10;
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public override string Name
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{
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get
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{
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return "Workbench";
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}
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}
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public override sbyte Type
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{
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get
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{
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return 1;
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}
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}
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public override IWindowArea[] WindowAreas { get; protected set; }
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#region Properties
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public IWindowArea CraftingGrid
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{
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get { return WindowAreas[0]; }
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}
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public IWindowArea MainInventory
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{
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get { return WindowAreas[1]; }
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}
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public IWindowArea Hotbar
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{
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get { return WindowAreas[2]; }
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}
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#endregion
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#endregion
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public override ItemStack[] GetSlots()
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{
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var relevantAreas = new[] { CraftingGrid };
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int length = relevantAreas.Sum(area => area.Length);
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var slots = new ItemStack[length];
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foreach (var windowArea in relevantAreas)
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Array.Copy(windowArea.Items, 0, slots, windowArea.StartIndex, windowArea.Length);
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return slots;
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}
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public override void CopyToInventory(IWindow inventoryWindow)
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{
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var window = (InventoryWindow)inventoryWindow;
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Copying = true;
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MainInventory.CopyTo(window.MainInventory);
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Hotbar.CopyTo(window.Hotbar);
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Copying = false;
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}
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protected override IWindowArea GetLinkedArea(int index, ItemStack slot)
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{
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if (index < MainIndex)
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return MainInventory;
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return Hotbar;
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}
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public override bool PickUpStack(ItemStack slot)
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{
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var area = MainInventory;
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foreach (var item in Hotbar.Items)
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{
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if (item.Empty || (slot.ID == item.ID && slot.Metadata == item.Metadata))
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//&& item.Count + slot.Count < Item.GetMaximumStackSize(new ItemDescriptor(item.Id, item.Metadata)))) // TODO
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{
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area = Hotbar;
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break;
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}
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}
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int index = area.MoveOrMergeItem(-1, slot, null);
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return index != -1;
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}
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}
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}
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