TrueCraft/TrueCraft.Core/Windows/CraftingBenchWindow.cs
2015-02-07 17:14:41 -07:00

130 lines
4.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TrueCraft.API.Windows;
using TrueCraft.API.Logic;
using TrueCraft.API;
namespace TrueCraft.Core.Windows
{
public class CraftingBenchWindow : Window
{
public CraftingBenchWindow(ICraftingRepository craftingRepository, InventoryWindow inventory)
{
WindowAreas = new[]
{
new CraftingWindowArea(craftingRepository, CraftingOutputIndex, 3, 3),
new WindowArea(MainIndex, 27, 9, 3), // Main inventory
new WindowArea(HotbarIndex, 9, 9, 1) // Hotbar
};
inventory.MainInventory.CopyTo(MainInventory);
inventory.Hotbar.CopyTo(Hotbar);
foreach (var area in WindowAreas)
area.WindowChange += (s, e) => OnWindowChange(new WindowChangeEventArgs(
(s as WindowArea).StartIndex + e.SlotIndex, e.Value));
Copying = false;
inventory.WindowChange += (sender, e) =>
{
if (Copying) return;
if ((e.SlotIndex >= InventoryWindow.MainIndex && e.SlotIndex < InventoryWindow.MainIndex + inventory.MainInventory.Length)
|| (e.SlotIndex >= InventoryWindow.HotbarIndex && e.SlotIndex < InventoryWindow.HotbarIndex + inventory.Hotbar.Length))
{
inventory.MainInventory.CopyTo(MainInventory);
inventory.Hotbar.CopyTo(Hotbar);
}
};
}
#region Variables
private bool Copying { get; set; }
public const int HotbarIndex = 37;
public const int CraftingGridIndex = 1;
public const int CraftingOutputIndex = 0;
public const int MainIndex = 10;
public override string Name
{
get
{
return "Workbench";
}
}
public override sbyte Type
{
get
{
return 1;
}
}
public override IWindowArea[] WindowAreas { get; protected set; }
#region Properties
public IWindowArea CraftingGrid
{
get { return WindowAreas[0]; }
}
public IWindowArea MainInventory
{
get { return WindowAreas[1]; }
}
public IWindowArea Hotbar
{
get { return WindowAreas[2]; }
}
#endregion
#endregion
public override ItemStack[] GetSlots()
{
var relevantAreas = new[] { CraftingGrid };
int length = relevantAreas.Sum(area => area.Length);
var slots = new ItemStack[length];
foreach (var windowArea in relevantAreas)
Array.Copy(windowArea.Items, 0, slots, windowArea.StartIndex, windowArea.Length);
return slots;
}
public override void CopyToInventory(IWindow inventoryWindow)
{
var window = (InventoryWindow)inventoryWindow;
Copying = true;
MainInventory.CopyTo(window.MainInventory);
Hotbar.CopyTo(window.Hotbar);
Copying = false;
}
protected override IWindowArea GetLinkedArea(int index, ItemStack slot)
{
if (index < MainIndex)
return MainInventory;
return Hotbar;
}
public override bool PickUpStack(ItemStack slot)
{
var area = MainInventory;
foreach (var item in Hotbar.Items)
{
if (item.Empty || (slot.ID == item.ID && slot.Metadata == item.Metadata))
//&& item.Count + slot.Count < Item.GetMaximumStackSize(new ItemDescriptor(item.Id, item.Metadata)))) // TODO
{
area = Hotbar;
break;
}
}
int index = area.MoveOrMergeItem(-1, slot, null);
return index != -1;
}
}
}