TrueCraft/TrueCraft.API/World/IChunkDecorator.cs
Drew DeVault 6517738949 Improve terrain generation
- Enforced coding style
- Improved perlin constants
- Improved biome constants
- Spawn plants before trees so plants may grow underneath
- Fixed areas that were not deterministic
2015-04-26 18:08:56 -06:00

16 lines
372 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TrueCraft.API.World
{
/// <summary>
/// Used to decorate chunks with "decorations" such as trees, flowers, ores, etc.
/// </summary>
public interface IChunkDecorator
{
void Decorate(IWorld world, IChunk chunk, IBiomeRepository biomes);
}
}