2015-05-03 23:36:49 -04:00

293 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using fNbt;
using fNbt.Serialization;
using TrueCraft.API.World;
using TrueCraft.API;
using TrueCraft.Core.Logic.Blocks;
namespace TrueCraft.Core.World
{
public class Chunk : INbtSerializable, IChunk
{
public const int Width = 16, Height = 128, Depth = 16;
private static readonly NbtSerializer Serializer = new NbtSerializer(typeof(Chunk));
[NbtIgnore]
public DateTime LastAccessed { get; set; }
[NbtIgnore]
public bool IsModified { get; set; }
[NbtIgnore]
public byte[] Blocks { get; set; }
[NbtIgnore]
public NibbleArray Metadata { get; set; }
[NbtIgnore]
public NibbleArray BlockLight { get; set; }
[NbtIgnore]
public NibbleArray SkyLight { get; set; }
public byte[] Biomes { get; set; }
public int[] HeightMap { get; set; }
[TagName("xPos")]
public int X { get; set; }
[TagName("zPos")]
public int Z { get; set; }
public Dictionary<Coordinates3D, NbtCompound> TileEntities { get; set; }
public Coordinates2D Coordinates
{
get
{
return new Coordinates2D(X, Z);
}
set
{
X = value.X;
Z = value.Z;
}
}
public long LastUpdate { get; set; }
public bool TerrainPopulated { get; set; }
[NbtIgnore]
public Region ParentRegion { get; set; }
public Chunk()
{
TerrainPopulated = true;
Biomes = new byte[Width * Depth];
HeightMap = new int[Width * Depth];
LastAccessed = DateTime.Now;
TileEntities = new Dictionary<Coordinates3D, NbtCompound>();
}
public Chunk(Coordinates2D coordinates) : this()
{
X = coordinates.X;
Z = coordinates.Z;
const int size = Width * Height * Depth;
Blocks = new byte[size];
Metadata = new NibbleArray(size);
BlockLight = new NibbleArray(size);
SkyLight = new NibbleArray(size);
for (int i = 0; i < size; i++)
SkyLight[i] = 0xFF;
}
public byte GetBlockID(Coordinates3D coordinates)
{
LastAccessed = DateTime.Now;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
return Blocks[index];
}
public byte GetMetadata(Coordinates3D coordinates)
{
LastAccessed = DateTime.Now;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
return Metadata[index];
}
public byte GetSkyLight(Coordinates3D coordinates)
{
LastAccessed = DateTime.Now;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
return SkyLight[index];
}
public byte GetBlockLight(Coordinates3D coordinates)
{
LastAccessed = DateTime.Now;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
return BlockLight[index];
}
/// <summary>
/// Sets the block ID at specific coordinates relative to this chunk.
/// Warning: The parent world's BlockChanged event handler does not get called.
/// </summary>
public void SetBlockID(Coordinates3D coordinates, byte value)
{
LastAccessed = DateTime.Now;
IsModified = true;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
Blocks[index] = value;
if (value == AirBlock.BlockID)
Metadata[index] = 0x0;
var oldHeight = GetHeight((byte)coordinates.X, (byte)coordinates.Z);
if (value == AirBlock.BlockID)
{
if (oldHeight <= coordinates.Y)
{
// Shift height downwards
while (coordinates.Y > 0)
{
coordinates.Y--;
if (GetBlockID(coordinates) != 0)
SetHeight((byte)coordinates.X, (byte)coordinates.Z, coordinates.Y);
}
}
}
else
{
if (oldHeight < coordinates.Y)
SetHeight((byte)coordinates.X, (byte)coordinates.Z, coordinates.Y);
}
}
/// <summary>
/// Sets the metadata at specific coordinates relative to this chunk.
/// Warning: The parent world's BlockChanged event handler does not get called.
/// </summary>
public void SetMetadata(Coordinates3D coordinates, byte value)
{
LastAccessed = DateTime.Now;
IsModified = true;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
Metadata[index] = value;
}
/// <summary>
/// Sets the sky light at specific coordinates relative to this chunk.
/// Warning: The parent world's BlockChanged event handler does not get called.
/// </summary>
public void SetSkyLight(Coordinates3D coordinates, byte value)
{
LastAccessed = DateTime.Now;
IsModified = true;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
SkyLight[index] = value;
}
/// <summary>
/// Sets the block light at specific coordinates relative to this chunk.
/// Warning: The parent world's BlockChanged event handler does not get called.
/// </summary>
public void SetBlockLight(Coordinates3D coordinates, byte value)
{
LastAccessed = DateTime.Now;
IsModified = true;
int index = coordinates.Y + (coordinates.Z * Height) + (coordinates.X * Height * Width);
BlockLight[index] = value;
}
/// <summary>
/// Gets the tile entity for the given coordinates. May return null.
/// </summary>
public NbtCompound GetTileEntity(Coordinates3D coordinates)
{
LastAccessed = DateTime.Now;
if (TileEntities.ContainsKey(coordinates))
return TileEntities[coordinates];
return null;
}
/// <summary>
/// Sets the tile entity at the given coordinates to the given value.
/// </summary>
public void SetTileEntity(Coordinates3D coordinates, NbtCompound value)
{
LastAccessed = DateTime.Now;
TileEntities[coordinates] = value;
IsModified = true;
}
/// <summary>
/// Gets the height of the specified column.
/// </summary>
public int GetHeight(byte x, byte z)
{
LastAccessed = DateTime.Now;
return HeightMap[(byte)(x * Width) + z];
}
private void SetHeight(byte x, byte z, int value)
{
LastAccessed = DateTime.Now;
IsModified = true;
HeightMap[(byte)(x * Width) + z] = value;
}
public NbtFile ToNbt()
{
LastAccessed = DateTime.Now;
var serializer = new NbtSerializer(typeof(Chunk));
var compound = serializer.Serialize(this, "Level") as NbtCompound;
var file = new NbtFile();
file.RootTag.Add(compound);
return file;
}
public static Chunk FromNbt(NbtFile nbt)
{
var serializer = new NbtSerializer(typeof(Chunk));
var chunk = (Chunk)serializer.Deserialize(nbt.RootTag["Level"]);
return chunk;
}
public NbtTag Serialize(string tagName)
{
var chunk = new NbtCompound(tagName);
var entities = new NbtList("Entities", NbtTagType.Compound);
chunk.Add(entities);
chunk.Add(new NbtInt("X", X));
chunk.Add(new NbtInt("Z", Z));
chunk.Add(new NbtByteArray("Blocks", Blocks));
chunk.Add(new NbtByteArray("Data", Metadata.Data));
chunk.Add(new NbtByteArray("SkyLight", SkyLight.Data));
chunk.Add(new NbtByteArray("BlockLight", BlockLight.Data));
var tiles = new NbtList("TileEntities", NbtTagType.Compound);
foreach (var kvp in TileEntities)
{
var c = new NbtCompound();
c.Add(new NbtList("coordinates", new[] {
new NbtInt(kvp.Key.X),
new NbtInt(kvp.Key.Y),
new NbtInt(kvp.Key.Z)
}));
c.Add(new NbtList("value", new[] { kvp.Value }));
tiles.Add(c);
}
chunk.Add(tiles);
// TODO: Entities
return chunk;
}
public void Deserialize(NbtTag value)
{
var chunk = new Chunk();
var tag = (NbtCompound)value;
Biomes = chunk.Biomes;
HeightMap = chunk.HeightMap;
LastUpdate = chunk.LastUpdate;
TerrainPopulated = chunk.TerrainPopulated;
X = tag["X"].IntValue;
Z = tag["Z"].IntValue;
Blocks = tag["Blocks"].ByteArrayValue;
Metadata = new NibbleArray();
Metadata.Data = tag["Data"].ByteArrayValue;
BlockLight = new NibbleArray();
BlockLight.Data = tag["BlockLight"].ByteArrayValue;
SkyLight = new NibbleArray();
SkyLight.Data = tag["SkyLight"].ByteArrayValue;
if (tag.Contains("TileEntities"))
{
foreach (var entity in tag["TileEntities"] as NbtList)
{
TileEntities[new Coordinates3D(entity["coordinates"][0].IntValue,
entity["coordinates"][1].IntValue,
entity["coordinates"][2].IntValue)] = entity["value"][0] as NbtCompound;
}
}
// TODO: Tile entities, entities
}
}
}