124 lines
2.7 KiB
C#
124 lines
2.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace TrueCraft.API
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{
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/// <summary>
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/// Enumerates the biomes in TrueCraft.
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/// </summary>
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/// <remarks>
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/// The 13 vanilla b1.7.3 biomes as found on http://b.wiki.vg/json/b1.7
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/// </remarks>
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public enum Biome
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{
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/// <summary>
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/// A plains biome.
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/// </summary>
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Plains = 0,
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/// <summary>
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/// A desert biome.
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/// </summary>
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Desert = 1,
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/// <summary>
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/// A forest biome.
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/// </summary>
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Forest = 2,
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/// <summary>
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/// A rainforest biome.
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/// </summary>
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Rainforest = 3,
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/// <summary>
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/// A seasonal forest biome.
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/// </summary>
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SeasonalForest = 4,
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/// <summary>
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/// A savanna biome.
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/// </summary>
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Savanna = 5,
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/// <summary>
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/// A shrubland biome.
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/// </summary>
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Shrubland = 6,
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/// <summary>
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/// A swampland biome.
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/// </summary>
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Swampland = 7,
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/// <summary>
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/// A Nether biome.
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/// </summary>
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Hell = 8,
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/// <summary>
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/// An End biome.
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/// </summary>
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/// <remarks>
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/// Implementation into TrueCraft is undetermined at this point
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/// </remarks>
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Sky = 9,
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/// <summary>
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/// A taiga biome.
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/// </summary>
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Taiga = 10,
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/// <summary>
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/// A tundra biome.
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/// </summary>
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Tundra = 11,
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/// <summary>
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/// An ice desert biome.
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/// </summary>
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/// <remarks>
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/// Implementation into TrueCraft is undetermined at this point
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/// </remarks>
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IceDesert = 12,
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//Below are "transitional" biomes/biomes which are not in b1.7.3
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/// <summary>
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/// An ocean biome.
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/// </summary>
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Ocean = 13,
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/// <summary>
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/// A river biome.
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/// </summary>
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/// <remarks>
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/// Implementation into TrueCraft is undetermined at this point
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/// </remarks>
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River = 14,
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/// <summary>
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/// A beach biome.
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/// </summary>
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/// <remarks>
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/// Implementation into TrueCraft is undetermined at this point
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/// </remarks>
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Beach = 15,
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/// <summary>
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/// A frozen ocean biome.
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/// </summary>
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FrozenOcean = 16,
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/// <summary>
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/// A frozen river biome.
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/// </summary>
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/// <remarks>
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/// Implementation into TrueCraft is undetermined at this point
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/// </remarks>
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FrozenRiver = 17,
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}
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}
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