TrueCraft/TrueCraft.Core/Logic/Blocks/SugarcaneBlock.cs
Drew DeVault 4dd99e4e93 Refactor the water block provider
This makes the fluid dynamics model much easier to understand and
maintain.
2015-02-10 21:21:24 -07:00

123 lines
4.4 KiB
C#

using System;
using TrueCraft.API.Logic;
using TrueCraft.API.Server;
using TrueCraft.API.World;
using TrueCraft.API;
using TrueCraft.Core.Logic.Items;
using TrueCraft.API.Networking;
namespace TrueCraft.Core.Logic.Blocks
{
public class SugarcaneBlock : BlockProvider
{
public static readonly int MinGrowthSeconds = 30;
public static readonly int MaxGrowthSeconds = 120;
public static readonly byte BlockID = 0x53;
public override byte ID { get { return 0x53; } }
public override double BlastResistance { get { return 0; } }
public override double Hardness { get { return 0; } }
public override byte Luminance { get { return 0; } }
public override bool Opaque { get { return false; } }
public override string DisplayName { get { return "Sugar cane"; } }
public override BoundingBox? BoundingBox
{
get
{
return null;
}
}
public override Tuple<int, int> GetTextureMap(byte metadata)
{
return new Tuple<int, int>(9, 4);
}
protected override ItemStack[] GetDrop(BlockDescriptor descriptor)
{
return new[] { new ItemStack(SugarCanesItem.ItemID) };
}
public static bool ValidPlacement(BlockDescriptor descriptor, IWorld world)
{
var below = world.GetBlockID(descriptor.Coordinates + Coordinates3D.Down);
if (below != SugarcaneBlock.BlockID && below != GrassBlock.BlockID && below != DirtBlock.BlockID)
return false;
var toCheck = new[]
{
Coordinates3D.Down + Coordinates3D.Left,
Coordinates3D.Down + Coordinates3D.Right,
Coordinates3D.Down + Coordinates3D.Backwards,
Coordinates3D.Down + Coordinates3D.Forwards
};
if (below != BlockID)
{
bool foundWater = false;
for (int i = 0; i < toCheck.Length; i++)
{
var id = world.GetBlockID(descriptor.Coordinates + toCheck[i]);
if (id == WaterBlock.BlockID || id == StationaryWaterBlock.BlockID)
{
foundWater = true;
break;
}
}
return foundWater;
}
return true;
}
public override void BlockUpdate(BlockDescriptor descriptor, BlockDescriptor source, IMultiplayerServer server, IWorld world)
{
if (!ValidPlacement(descriptor, world))
{
// Destroy self
world.SetBlockID(descriptor.Coordinates, 0);
GenerateDropEntity(descriptor, world, server);
}
}
private void TryGrowth(IMultiplayerServer server, Coordinates3D coords, IWorld world)
{
if (world.GetBlockID(coords) != BlockID)
return;
// Find current height of stalk
int height = 0;
for (int y = -3; y <= 3; y++)
{
if (world.GetBlockID(coords + (Coordinates3D.Down * y)) == BlockID)
height++;
}
if (height < 3)
{
var meta = world.GetMetadata(coords);
meta++;
world.SetMetadata(coords, meta);
if (meta == 15)
{
world.SetBlockID(coords + Coordinates3D.Up, BlockID);
server.Scheduler.ScheduleEvent(DateTime.Now.AddSeconds(MathHelper.Random.Next(MinGrowthSeconds, MaxGrowthSeconds)),
(_server) => TryGrowth(_server, coords + Coordinates3D.Up, world));
}
else
{
server.Scheduler.ScheduleEvent(DateTime.Now.AddSeconds(MathHelper.Random.Next(MinGrowthSeconds, MaxGrowthSeconds)),
(_server) => TryGrowth(_server, coords, world));
}
}
}
public override void BlockPlaced(BlockDescriptor descriptor, BlockFace face, IWorld world, IRemoteClient user)
{
user.Server.Scheduler.ScheduleEvent(DateTime.Now.AddSeconds(MathHelper.Random.Next(MinGrowthSeconds, MaxGrowthSeconds)),
(server) => TryGrowth(server, descriptor.Coordinates, world));
}
}
}