2015-02-08 02:53:49 +02:00

50 lines
1.5 KiB
C#

using System;
using TrueCraft.API.Logic;
using TrueCraft.API;
using TrueCraft.Core.Logic.Items;
namespace TrueCraft.Core.Logic.Blocks
{
public class GoldBlock : BlockProvider, ICraftingRecipe
{
public static readonly byte BlockID = 0x29;
public override byte ID { get { return 0x29; } }
public override double BlastResistance { get { return 30; } }
public override double Hardness { get { return 3; } }
public override byte Luminance { get { return 0; } }
public override string DisplayName { get { return "Block of Gold"; } }
public override Tuple<int, int> GetTextureMap(byte metadata)
{
return new Tuple<int, int>(7, 1);
}
public ItemStack[,] Pattern
{
get
{
return new [,]
{
{new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID)},
{new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID)},
{new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID)}
};
}
}
public ItemStack Output
{
get { return new ItemStack(BlockID); }
}
public bool SignificantMetadata
{
get { return false; }
}
}
}