TrueCraft/TrueCraft.API
Drew DeVault 079f8b9188 Flesh out EntityManager to sync entities w/clients
This makes sure that you get new entities as you move to chunks that
have them, and that entities are despawned as you move further away from
them.
2015-02-01 21:43:25 -07:00
..
2014-12-27 00:21:19 -07:00
2015-01-26 16:25:11 -07:00
2014-12-27 18:19:41 -07:00
2014-12-27 00:21:19 -07:00
2014-12-28 19:04:42 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2014-12-27 00:21:19 -07:00
2015-01-26 16:25:11 -07:00
2014-12-27 00:21:19 -07:00