Drew DeVault
7673bbaf46
Make chests drop inventory when mined
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This also fixes a bug where a chest, when removed and replaced, would
have the same inventory. Also adds validation on update sign packets to
make sure it is indeed a sign they are updating.
2015-06-22 10:38:12 -04:00
Drew DeVault
1bd3091066
Refactor chest code, implement storage persistence
2015-06-21 21:55:59 -04:00
Drew DeVault
e485686d9c
Merge pull request #158 from mrpimpunicorn/master
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Fixed cobble and stone textures being mixed up
2015-06-21 20:05:29 -04:00
William Moorehouse
ef69c85038
Fixed cobble and stone textures being mixed up
2015-06-21 20:02:10 -04:00
Drew DeVault
9e1d485d7c
Merge pull request #157 from mrpimpunicorn/master
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Added slab renderer
2015-06-21 19:58:58 -04:00
William Moorehouse
1633d214c1
Don't crash when block values are invalid
2015-06-21 19:57:12 -04:00
William Moorehouse
f60f65458e
Implemented static texture maps
2015-06-21 19:53:04 -04:00
William Moorehouse
9e61bb9a98
Renamed StoneSlabBlock to SlabBlock
2015-06-21 19:52:47 -04:00
William Moorehouse
1c340d25f7
Added slab renderer
2015-06-21 19:26:58 -04:00
Drew DeVault
c4558ee467
Merge pull request #156 from mrpimpunicorn/master
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Added cobweb renderer
2015-06-21 18:40:05 -04:00
William Moorehouse
88ed21639e
Simplified cobweb renderer
2015-06-21 18:36:02 -04:00
William Moorehouse
ef0a24bce2
Added cobweb renderer
2015-06-21 18:27:09 -04:00
Drew DeVault
13baea7191
Partially implement chests
2015-06-21 17:36:57 -04:00
Drew DeVault
4a0b4c4865
Merge pull request #155 from mrpimpunicorn/master
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Minor fixes
2015-06-21 16:37:06 -04:00
William Moorehouse
9f7b923fbf
Fixed build failure (on Windows?) due to unimplemented virtual property
2015-06-21 16:30:40 -04:00
William Moorehouse
655a0d71e8
Fixed issue where the client continued to reset the mouse position after losing focus
2015-06-21 16:26:09 -04:00
Drew DeVault
fb65c410e8
Merge pull request #154 from Mitch528/query
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Cleanup QueryProtocol
2015-06-21 12:22:47 -04:00
Mitchell Kutchuk
e3a022e3ba
Fix QueryProtocol
2015-06-21 09:09:23 -07:00
Mitchell Kutchuk
a3593b81de
Cleanup QueryProtocol
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- Dispose of streams
- Use ConcurrentDictionary
2015-06-21 08:35:17 -07:00
Mitchell Kutchuk
c413c8b325
Undo throw exception if manifest file doesn't exist
2015-06-20 20:15:32 -07:00
Mitchell Kutchuk
2dd36b28ec
Fix merge conflict
2015-06-20 19:44:58 -07:00
Mitchell Kutchuk
4225124546
Implement asynchronous sockets
2015-06-20 19:43:28 -07:00
Drew DeVault
feea66b366
Change default MOTD and include plugins
2015-06-20 16:43:16 -04:00
Drew DeVault
14f731aec5
Merge branch 'master' of github.com:SirCmpwn/TrueCraft
2015-06-20 16:40:25 -04:00
Drew DeVault
a66e6f57ef
Merge pull request #151 from manio143/Query
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Query - Fixed to be compatible with `mcstatus`
2015-06-20 16:39:57 -04:00
manio143
25a82eee0d
Query - Fixed to be compatible with mcstatus
2015-06-20 22:32:23 +02:00
Drew DeVault
68b084b17e
Revert temporary debugging change
2015-06-20 14:20:07 -04:00
Drew DeVault
d9b033dba0
Merge pull request #150 from manio143/Query
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Support for Query Protocol
2015-06-20 14:15:37 -04:00
Drew DeVault
8697994737
Add wheat and farmland renderers
2015-06-20 13:56:57 -04:00
manio143
64cfe80c98
Query - Fixed issues, added to server config
2015-06-20 18:05:53 +02:00
Drew DeVault
939a6dc79c
Render snow variation of grass blocks
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This also increases the average rainfall everywhere so that fucking
deserts are less common
2015-06-20 11:01:07 -04:00
manio143
92c5b305dd
Query - Added missing parts to FullStat
2015-06-20 09:07:19 +02:00
manio143
5547ff86e8
Support for Query Protocol
2015-06-20 08:42:57 +02:00
Drew DeVault
f3fc43fbf9
Implement biome coloring for grass/vegitation/etc
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Fixes #147
2015-06-19 17:36:39 -04:00
Drew DeVault
0775244adf
Update README
2015-06-19 12:21:56 -04:00
Drew DeVault
4596fef1a8
Change hue of ice texture slightly
2015-06-19 11:58:03 -04:00
Drew DeVault
12a5483d3b
Add vegitation renderer
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This replaces TallGrassRenderer and adds support for flowers.
This should be used going forward for any plants that can be rendered as
an x-quad.
2015-06-19 11:53:08 -04:00
Drew DeVault
76d0af7e36
Move GraphicsDevice references to main thread
2015-06-19 01:11:14 -04:00
Drew DeVault
5c52b7634e
Remove references to GraphicsDevice on workers
2015-06-19 00:58:30 -04:00
Drew DeVault
633ce1dec4
Merge pull request #145 from mrpimpunicorn/master
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Proper disposal of ChunkRenderer
2015-06-18 21:59:31 -04:00
William Moorehouse
596311101a
Proper disposal of ChunkRenderer
2015-06-18 21:55:35 -04:00
Drew DeVault
fa26b1a5d7
Or we could not do that
2015-06-18 21:29:36 -04:00
Drew DeVault
9c29f845ae
Load textures through PngReader
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Instead of Texture2D.FromStream.
Fixes the purple water bug (fixes #138 )
2015-06-18 21:04:03 -04:00
Drew DeVault
e7fd0c5cd2
Change how LastAccessed is used with chunks
2015-06-18 19:13:41 -04:00
Drew DeVault
82bdc9df49
Merge pull request #140 from mrpimpunicorn/master
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Fixed building on Windows
2015-06-18 17:54:49 -04:00
William Moorehouse
7046a0f53c
💤
2015-06-18 17:51:47 -04:00
William Moorehouse
833c102725
Fixed duplicates
2015-06-18 17:45:27 -04:00
William Moorehouse
fc7f52b619
Slight optimization thanks to @UnknownShadow200
2015-06-18 17:35:44 -04:00
William Moorehouse
33bf6b2a0b
Fixed building on Windows
2015-06-18 17:23:50 -04:00
Drew DeVault
31247946e0
Remove broken custom commands
2015-06-18 16:58:13 -04:00