Drew DeVault
|
87b621e166
|
Finish lighting optimizations (for now)
We can now consistently light a chunk with sub-10ms lighting steps.
|
2015-07-04 15:00:54 -06:00 |
|
Drew DeVault
|
f7ffe718a7
|
Initial pass on lighting optimizations
|
2015-07-04 08:41:27 -06:00 |
|
Drew DeVault
|
ff0ee58b37
|
Refactor A* implementation leading up to JPS
|
2015-07-03 10:54:55 -06:00 |
|
Drew DeVault
|
b7ba71e095
|
Add more complex pathfinding unit tests
|
2015-07-02 18:04:15 -06:00 |
|
Drew DeVault
|
f2ab1c0598
|
Implement A* pathfinding and relevant tests
|
2015-07-02 17:05:44 -06:00 |
|
Drew DeVault
|
328420fcdb
|
WorldLighter -> WorldLighting
|
2015-07-01 11:30:54 -06:00 |
|
Drew DeVault
|
994de4de70
|
Refactor light propegation RE: dextar0's comments
|
2015-07-01 11:26:43 -06:00 |
|
Drew DeVault
|
edf7205050
|
Fix propegation of light through leaves/etc
|
2015-06-26 19:22:07 -06:00 |
|
Drew DeVault
|
61310e6bbb
|
Improve tool effectiveness subsystem
|
2015-06-26 17:56:07 -06:00 |
|
Drew DeVault
|
f89381aa6f
|
Fix bugs in sky light calculation
|
2015-06-26 16:50:52 -06:00 |
|
Drew DeVault
|
b2ae41b87c
|
Initial implementation of lighting
|
2015-06-26 16:27:13 -06:00 |
|
Drew DeVault
|
c2ca8914ca
|
Add test for block support
|
2015-06-06 22:19:51 -06:00 |
|
Drew DeVault
|
ccd972e6ac
|
Add unit test for BlockProvider.BlockMined
|
2015-06-06 22:19:51 -06:00 |
|
Drew DeVault
|
50040ed440
|
Start adding tests
|
2015-06-05 14:15:39 -06:00 |
|