Drew DeVault
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95f17cde72
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Fix texture mapping for torches
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2015-09-27 21:46:56 -04:00 |
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Drew DeVault
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2eaaf219a8
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Fix torch rendering, track the highlighted face
The second bit will allow the client to start doing things like placing
blocks.
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2015-09-27 21:00:32 -04:00 |
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Drew DeVault
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02146108ba
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Fix highlighted block, add crosshairs
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2015-09-27 17:14:04 -04:00 |
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Drew DeVault
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35bac852e6
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Make block renderers aware of visible faces
This doesn't work entirely right, so it's disabled for the most part.
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2015-09-20 16:34:06 -04:00 |
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Drew DeVault
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df4ed8ce9f
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Add sapling renderer and more debug commands
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2015-06-23 15:40:52 -06:00 |
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William Moorehouse
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50c7e021a7
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Added rendering support for moist farmland
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2015-06-22 18:34:34 -04:00 |
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William Moorehouse
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a2f9003dad
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Fixed cobble and stone textures being mixed up
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2015-06-22 11:34:30 -04:00 |
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William Moorehouse
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555a8471d0
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Don't crash when block values are invalid
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2015-06-22 11:34:30 -04:00 |
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William Moorehouse
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3e821b6b27
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Implemented static texture maps
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2015-06-22 11:34:30 -04:00 |
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William Moorehouse
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c6952d6cca
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Added slab renderer
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2015-06-22 11:34:29 -04:00 |
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William Moorehouse
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2da59178f0
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Simplified cobweb renderer
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2015-06-22 11:34:29 -04:00 |
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William Moorehouse
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85bbe6314d
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Added cobweb renderer
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2015-06-22 11:34:29 -04:00 |
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Drew DeVault
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8697994737
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Add wheat and farmland renderers
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2015-06-20 13:56:57 -04:00 |
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Drew DeVault
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939a6dc79c
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Render snow variation of grass blocks
This also increases the average rainfall everywhere so that fucking
deserts are less common
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2015-06-20 11:01:07 -04:00 |
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Drew DeVault
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f3fc43fbf9
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Implement biome coloring for grass/vegitation/etc
Fixes #147
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2015-06-19 17:36:39 -04:00 |
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Drew DeVault
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12a5483d3b
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Add vegitation renderer
This replaces TallGrassRenderer and adds support for flowers.
This should be used going forward for any plants that can be rendered as
an x-quad.
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2015-06-19 11:53:08 -04:00 |
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Drew DeVault
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a8307ae28e
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Add sugar cane rendering
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2015-06-03 21:36:21 -06:00 |
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Drew DeVault
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f198f0322f
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Add ladder renderer
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2015-06-03 21:09:37 -06:00 |
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Drew DeVault
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0ae063456f
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Add common renderer for quad-based blocks
This also includes a derivative renderer for tall grass.
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2015-06-03 18:42:26 -06:00 |
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Drew DeVault
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021261e6fa
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Add support for various wood/leaves types
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2015-06-03 15:22:33 -06:00 |
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Drew DeVault
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b308252b88
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Improve use of concurrent .NET patterns
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2015-05-17 16:52:16 -06:00 |
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Drew DeVault
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df566e6d76
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TrueCraft.Client.Linux -> TrueCraft.Client
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2015-05-16 21:50:10 -06:00 |
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