33 Commits

Author SHA1 Message Date
Drew DeVault
567ba2aab1 Fix several core networking bugs
This should make the server much more stable over a longer period of
time
2015-02-01 15:59:59 -07:00
Drew DeVault
4df341e7d6 Add item repository and leaves logic 2015-02-01 14:59:02 -07:00
Drew DeVault
e3051a673c Implement special cases for block drops
This does not include things that require certain tools, such as
cobblestone.
2015-02-01 14:30:02 -07:00
Drew DeVault
8feefbbbbf Implement entity physics and item drops 2015-02-01 10:38:55 -07:00
Drew DeVault
d9986e247e Implement client entity tracking
We multiplayer now
2015-01-31 19:22:10 -07:00
Drew DeVault
c0585fc714 Implement mining via block providers 2015-01-26 17:05:26 -07:00
Drew DeVault
61bd2d32d3 Add block repository support code 2015-01-26 16:40:32 -07:00
Daniel Vidmar
04f227f332 Item fixes
Added a new property to ToolItem
- Base Durability
Added a new property to SwordItem
- Damage
Created base classes for Axes, Hoes, Pickaxes, and Shovels
Fixes
- Fixed format issues
2015-01-26 16:25:11 -07:00
Daniel Vidmar
90923522bc Added items 2015-01-26 16:25:11 -07:00
Drew DeVault
c037aef597 Implement world time updates 2015-01-26 07:45:10 -07:00
Daniel Vidmar
e74bdeb7be Forgotten block modifications.
Github left this behind.
2015-01-26 00:25:55 -05:00
Daniel Vidmar
7e608db385 Removed command event code 2015-01-23 15:23:46 -05:00
Daniel Vidmar
1d48d01648 New Command System
- Added a new command system
- Added a help command
- Added a command event
2015-01-23 04:03:28 -05:00
Daniel Vidmar
eb1329e3f9 Added new block properties. 2015-01-22 00:49:50 -05:00
Drew DeVault
c2b7e4b065 Add PlayerJoined event 2015-01-01 19:49:53 -07:00
Drew DeVault
8d3b084d8d Add Craft.Net standard generator 2015-01-01 19:21:46 -07:00
Drew DeVault
99775ef54e Implement block placement properly 2014-12-28 20:13:23 -07:00
Drew DeVault
c623bb68a5 Add event handler for chat messages 2014-12-28 19:18:13 -07:00
Drew DeVault
152c268fbd Add player chat 2014-12-28 19:04:42 -07:00
Drew DeVault
f230ab3345 Generate classes for all blocks 2014-12-28 18:55:46 -07:00
Drew DeVault
2b7d721326 Add block provider interfaces 2014-12-28 15:38:58 -07:00
Drew DeVault
c7a11b320d Give players an inventory and send it to clients
This also gives the player a stack of stone to play with on login, but
that's a temporary change.
2014-12-28 12:09:55 -07:00
Drew DeVault
f02dcd9004 TrueCraft-ify the Craft.Net window implementation 2014-12-28 12:03:54 -07:00
Drew DeVault
a3b8dabc32 Pull in Craft.Net window management
Windows are handled somewhat differently in beta 1.7.3, so this may
eventually have to change a bit.
2014-12-28 11:48:20 -07:00
Drew DeVault
b70cd25556 Fix some errors in the protocol implementation 2014-12-28 11:45:05 -07:00
Drew DeVault
fac5d28935 Implement simple server-side digging logic 2014-12-28 11:17:14 -07:00
Drew DeVault
6f87efd519 Bring in some Craft.Net entity code 2014-12-27 22:53:22 -07:00
Drew DeVault
4d3d5ee8e0 Send initial slew of chunks to connected clients 2014-12-27 18:19:42 -07:00
Drew DeVault
05e132850c Implement scheduled events 2014-12-27 18:19:41 -07:00
Drew DeVault
427329f06c Add worlds and logging to server 2014-12-27 18:19:41 -07:00
Drew DeVault
09163f36ee Update (un-update?) world implementation to b1.7.3 2014-12-27 12:51:45 -07:00
Drew DeVault
96ecbc708c Adapt Craft.Net.Anvil for world support 2014-12-27 12:34:55 -07:00
Drew DeVault
e26e31f432 Initial commit 2014-12-27 00:21:19 -07:00