Drew DeVault
567ba2aab1
Fix several core networking bugs
...
This should make the server much more stable over a longer period of
time
2015-02-01 15:59:59 -07:00
Drew DeVault
4df341e7d6
Add item repository and leaves logic
2015-02-01 14:59:02 -07:00
Drew DeVault
e3051a673c
Implement special cases for block drops
...
This does not include things that require certain tools, such as
cobblestone.
2015-02-01 14:30:02 -07:00
Drew DeVault
8feefbbbbf
Implement entity physics and item drops
2015-02-01 10:38:55 -07:00
Drew DeVault
d9986e247e
Implement client entity tracking
...
We multiplayer now
2015-01-31 19:22:10 -07:00
Drew DeVault
c0585fc714
Implement mining via block providers
2015-01-26 17:05:26 -07:00
Drew DeVault
61bd2d32d3
Add block repository support code
2015-01-26 16:40:32 -07:00
Daniel Vidmar
04f227f332
Item fixes
...
Added a new property to ToolItem
- Base Durability
Added a new property to SwordItem
- Damage
Created base classes for Axes, Hoes, Pickaxes, and Shovels
Fixes
- Fixed format issues
2015-01-26 16:25:11 -07:00
Daniel Vidmar
90923522bc
Added items
2015-01-26 16:25:11 -07:00
Drew DeVault
c037aef597
Implement world time updates
2015-01-26 07:45:10 -07:00
Daniel Vidmar
e74bdeb7be
Forgotten block modifications.
...
Github left this behind.
2015-01-26 00:25:55 -05:00
Daniel Vidmar
7e608db385
Removed command event code
2015-01-23 15:23:46 -05:00
Daniel Vidmar
1d48d01648
New Command System
...
- Added a new command system
- Added a help command
- Added a command event
2015-01-23 04:03:28 -05:00
Daniel Vidmar
eb1329e3f9
Added new block properties.
2015-01-22 00:49:50 -05:00
Drew DeVault
c2b7e4b065
Add PlayerJoined event
2015-01-01 19:49:53 -07:00
Drew DeVault
8d3b084d8d
Add Craft.Net standard generator
2015-01-01 19:21:46 -07:00
Drew DeVault
99775ef54e
Implement block placement properly
2014-12-28 20:13:23 -07:00
Drew DeVault
c623bb68a5
Add event handler for chat messages
2014-12-28 19:18:13 -07:00
Drew DeVault
152c268fbd
Add player chat
2014-12-28 19:04:42 -07:00
Drew DeVault
f230ab3345
Generate classes for all blocks
2014-12-28 18:55:46 -07:00
Drew DeVault
2b7d721326
Add block provider interfaces
2014-12-28 15:38:58 -07:00
Drew DeVault
c7a11b320d
Give players an inventory and send it to clients
...
This also gives the player a stack of stone to play with on login, but
that's a temporary change.
2014-12-28 12:09:55 -07:00
Drew DeVault
f02dcd9004
TrueCraft-ify the Craft.Net window implementation
2014-12-28 12:03:54 -07:00
Drew DeVault
a3b8dabc32
Pull in Craft.Net window management
...
Windows are handled somewhat differently in beta 1.7.3, so this may
eventually have to change a bit.
2014-12-28 11:48:20 -07:00
Drew DeVault
b70cd25556
Fix some errors in the protocol implementation
2014-12-28 11:45:05 -07:00
Drew DeVault
fac5d28935
Implement simple server-side digging logic
2014-12-28 11:17:14 -07:00
Drew DeVault
6f87efd519
Bring in some Craft.Net entity code
2014-12-27 22:53:22 -07:00
Drew DeVault
4d3d5ee8e0
Send initial slew of chunks to connected clients
2014-12-27 18:19:42 -07:00
Drew DeVault
05e132850c
Implement scheduled events
2014-12-27 18:19:41 -07:00
Drew DeVault
427329f06c
Add worlds and logging to server
2014-12-27 18:19:41 -07:00
Drew DeVault
09163f36ee
Update (un-update?) world implementation to b1.7.3
2014-12-27 12:51:45 -07:00
Drew DeVault
96ecbc708c
Adapt Craft.Net.Anvil for world support
2014-12-27 12:34:55 -07:00
Drew DeVault
e26e31f432
Initial commit
2014-12-27 00:21:19 -07:00