Fixed cobble and stone textures being mixed up

This commit is contained in:
William Moorehouse 2015-06-21 20:02:10 -04:00
parent 1633d214c1
commit ef69c85038

View File

@ -17,9 +17,9 @@ namespace TrueCraft.Client.Rendering.Blocks
private static Vector2 WoodTopTexture = new Vector2(4, 0); private static Vector2 WoodTopTexture = new Vector2(4, 0);
private static Vector2 WoodSideTexture = new Vector2(4, 0); private static Vector2 WoodSideTexture = new Vector2(4, 0);
private static Vector2 WoodBottomTexture = new Vector2(4, 0); private static Vector2 WoodBottomTexture = new Vector2(4, 0);
private static Vector2 CobbleTopTexture = new Vector2(1, 0); private static Vector2 CobbleTopTexture = new Vector2(0, 1);
private static Vector2 CobbleSideTexture = new Vector2(1, 0); private static Vector2 CobbleSideTexture = new Vector2(0, 1);
private static Vector2 CobbleBottomTexture = new Vector2(1, 0); private static Vector2 CobbleBottomTexture = new Vector2(0, 1);
private static Vector2[] StoneTextureMap = private static Vector2[] StoneTextureMap =
{ {