Merge pull request #130 from Mitch528/master

Move Linux/Windows references to targets file
This commit is contained in:
Drew DeVault 2015-06-18 10:15:32 -04:00
commit ca53efc077
2 changed files with 23 additions and 19 deletions

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)targets\Client.targets"/>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
@ -63,25 +64,6 @@
<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup Condition=" '$(OS)' == 'Unix' ">
<Reference Include="MonoGame.Framework, Version=3.4.0.459, Culture=neutral, PublicKeyToken=null">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\OpenTK.dll</HintPath>
</Reference>
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\Tao.Sdl.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup Condition=" '$(OS)' == 'Windows_NT' ">
<Reference Include="MonoGame.Framework">
<HintPath>..\packages\MonoGame.Framework.WindowsGL.3.4.0.459\lib\net40\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="OpenTK">
<HintPath>..\packages\MonoGame.Framework.WindowsGL.3.4.0.459\lib\net40\OpenTK.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Reference Include="Ionic.Zip.Reduced">
<HintPath>..\lib\Ionic.Zip.Reduced.dll</HintPath>

22
targets/Client.targets Normal file
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@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Condition=" '$(OS)' == 'Unix' ">
<Reference Include="MonoGame.Framework, Version=3.4.0.459, Culture=neutral, PublicKeyToken=null">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=1.1.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\OpenTK.dll</HintPath>
</Reference>
<Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e">
<HintPath>..\packages\MonoGame.Framework.Linux.3.4.0.459\lib\net40\Tao.Sdl.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup Condition=" '$(OS)' == 'Windows_NT' ">
<Reference Include="MonoGame.Framework">
<HintPath>..\packages\MonoGame.Framework.WindowsGL.3.4.0.459\lib\net40\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="OpenTK">
<HintPath>..\packages\MonoGame.Framework.WindowsGL.3.4.0.459\lib\net40\OpenTK.dll</HintPath>
</Reference>
</ItemGroup>
</Project>