[Client] Add player health to HUD

This commit is contained in:
Drew DeVault 2015-10-08 08:06:37 -04:00
parent 7fa1c9699a
commit 6942786b32
8 changed files with 82 additions and 19 deletions

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@ -66,6 +66,11 @@ namespace TrueCraft.Client
{
"footstep.glass",
"default_glass_footstep.ogg"
},
new[]
{
"hurt",
"default_hurt.wav"
}
};
foreach (var pack in packs)

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@ -1 +1,2 @@
The footstep and mining/placement sound effects were sourced from Minetest under CC-BY-SA: https://github.com/minetest/minetest_game
The footstep and mining/placement sound effects were sourced from Minetest under CC-BY-SA: https://github.com/minetest/minetest_game
default_hurt.wav is the same sound effect Minecraft uses, which is CC-BY-SA from http://freesound.org/people/thecheeseman/sounds/44429/

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@ -16,6 +16,7 @@ namespace TrueCraft.Client.Handlers
client.RegisterPacketHandler(new ChatMessagePacket().ID, HandleChatMessage);
client.RegisterPacketHandler(new SetPlayerPositionPacket().ID, HandlePositionAndLook);
client.RegisterPacketHandler(new LoginResponsePacket().ID, HandleLoginResponse);
client.RegisterPacketHandler(new UpdateHealthPacket().ID, HandleUpdateHealth);
client.RegisterPacketHandler(new ChunkPreamblePacket().ID, ChunkHandlers.HandleChunkPreamble);
client.RegisterPacketHandler(new ChunkDataPacket().ID, ChunkHandlers.HandleChunkData);
@ -58,5 +59,11 @@ namespace TrueCraft.Client.Handlers
client.LoggedIn = true;
// TODO: Pitch and yaw
}
public static void HandleUpdateHealth(IPacket _packet, MultiplayerClient client)
{
var packet = (UpdateHealthPacket)_packet;
client.Health = packet.Health;
}
}
}

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@ -43,6 +43,7 @@ namespace TrueCraft.Client.Modules
DrawHotbar(gameTime);
DrawHotbarItemSprites(gameTime);
DrawLife(gameTime);
SpriteBatch.End();
@ -68,6 +69,18 @@ namespace TrueCraft.Client.Modules
private static readonly Rectangle HotbarSelectionRect =
new Rectangle(0, 22, 24, 24);
private static readonly Rectangle FullHeartRect =
new Rectangle(52, 0, 9, 9);
private static readonly Rectangle HalfHeartRect =
new Rectangle(61, 0, 9, 9);
private static readonly Rectangle EmptyHeartRect =
new Rectangle(16, 0, 9, 9);
private static readonly Rectangle EmptyHeartHighlightedRect =
new Rectangle(25, 0, 9, 9);
/// <summary>
/// Draws the inventory hotbar.
/// </summary>
@ -89,6 +102,29 @@ namespace TrueCraft.Client.Modules
HotbarSelectionRect, Color.White, 0, Vector2.Zero, Game.ScaleFactor * 2, SpriteEffects.None, 1);
}
private void DrawLife(GameTime gameTime)
{
int x = (int)(Game.GraphicsDevice.Viewport.Width / 2 - Scale(HotbarBackgroundRect.Width / 2));
int y = (int)(Game.GraphicsDevice.Viewport.Height - Scale(HotbarBackgroundRect.Height + 5));
y -= (int)(Scale(EmptyHeartRect.Height) * 1.25);
for (int i = 0; i < 10; i++)
{
SpriteBatch.Draw(Icons, new Vector2(x + i * Scale(EmptyHeartRect.Width), y), EmptyHeartRect, Color.White,
0, Vector2.Zero, Game.ScaleFactor * 2, SpriteEffects.None, 1);
if (Game.Client.Health >= i * 2)
{
SpriteBatch.Draw(Icons, new Vector2(x + i * Scale(FullHeartRect.Width), y), FullHeartRect, Color.White,
0, Vector2.Zero, Game.ScaleFactor * 2, SpriteEffects.None, 1);
}
else if (Game.Client.Health >= i * 2 - 1)
{
SpriteBatch.Draw(Icons, new Vector2(x + i * Scale(HalfHeartRect.Width), y), HalfHeartRect, Color.White,
0, Vector2.Zero, Game.ScaleFactor * 2, SpriteEffects.None, 1);
}
}
}
private void DrawHotbarItemSprites(GameTime gameTime)
{
var scale = new Point((int)(16 * Game.ScaleFactor * 2));

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@ -39,6 +39,7 @@ namespace TrueCraft.Client
public bool LoggedIn { get; internal set; }
public int EntityID { get; internal set; }
public InventoryWindow Inventory { get; set; }
public int Health { get; set; }
public bool Connected
{
@ -88,6 +89,7 @@ namespace TrueCraft.Client
SocketPool = new SocketAsyncEventArgsPool(100, 200, 65536);
connected = 0;
cancel = new CancellationTokenSource();
Health = 15;
}
public void RegisterPacketHandler(byte packetId, PacketHandler handler)

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@ -364,6 +364,9 @@
<Content Include="Content\Audio\default_wood_footstep.2.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Audio\default_hurt.wav">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<Folder Include="Modules\" />

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@ -41,7 +41,8 @@ namespace TrueCraft.Client
public Coordinates3D TargetBlock { get; set; }
public AudioManager Audio { get; set; }
private List<IGameplayModule> Modules { get; set; }
private List<IGameplayModule> InputModules { get; set; }
private List<IGameplayModule> GraphicalModules { get; set; }
private SpriteBatch SpriteBatch { get; set; }
private KeyboardHandler KeyboardComponent { get; set; }
private MouseHandler MouseComponent { get; set; }
@ -113,7 +114,8 @@ namespace TrueCraft.Client
protected override void Initialize()
{
Modules = new List<IGameplayModule>();
InputModules = new List<IGameplayModule>();
GraphicalModules = new List<IGameplayModule>();
base.Initialize(); // (calls LoadContent)
@ -123,13 +125,17 @@ namespace TrueCraft.Client
ChunkModule = new ChunkModule(this);
DebugInfoModule = new DebugInfoModule(this, Pixel);
ChatModule = new ChatModule(this, Pixel);
var hud = new HUDModule(this, Pixel);
Modules.Add(ChunkModule);
Modules.Add(new HighlightModule(this));
Modules.Add(ChatModule);
Modules.Add(new PlayerControlModule(this));
Modules.Add(new HUDModule(this, Pixel));
Modules.Add(DebugInfoModule);
GraphicalModules.Add(ChunkModule);
GraphicalModules.Add(new HighlightModule(this));
GraphicalModules.Add(hud);
GraphicalModules.Add(ChatModule);
GraphicalModules.Add(DebugInfoModule);
InputModules.Add(ChatModule);
InputModules.Add(new HUDModule(this, Pixel));
InputModules.Add(new PlayerControlModule(this));
Client.PropertyChanged += HandleClientPropertyChanged;
Client.Connect(EndPoint);
@ -207,7 +213,7 @@ namespace TrueCraft.Client
private void OnKeyboardKeyDown(object sender, KeyboardKeyEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -220,7 +226,7 @@ namespace TrueCraft.Client
private void OnKeyboardKeyUp(object sender, KeyboardKeyEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -233,7 +239,7 @@ namespace TrueCraft.Client
private void OnGamePadButtonUp(object sender, GamePadButtonEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -246,7 +252,7 @@ namespace TrueCraft.Client
private void OnGamePadButtonDown(object sender, GamePadButtonEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -259,7 +265,7 @@ namespace TrueCraft.Client
private void OnMouseComponentScroll(object sender, MouseScrollEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -272,7 +278,7 @@ namespace TrueCraft.Client
private void OnMouseComponentButtonDown(object sender, MouseButtonEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -285,7 +291,7 @@ namespace TrueCraft.Client
private void OnMouseComponentButtonUp(object sender, MouseButtonEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -298,7 +304,7 @@ namespace TrueCraft.Client
private void OnMouseComponentMove(object sender, MouseMoveEventArgs e)
{
foreach (var module in Modules)
foreach (var module in InputModules)
{
var input = module as IInputModule;
if (input != null)
@ -316,6 +322,7 @@ namespace TrueCraft.Client
Directory.CreateDirectory(Path.GetDirectoryName(path));
using (var stream = File.OpenWrite(path))
new PngWriter().Write(RenderTarget, stream);
ChatModule.AddMessage("Screenshot saved to " + Path.GetFileName(path));
}
public void FlushMainThreadActions()
@ -350,7 +357,9 @@ namespace TrueCraft.Client
NextPhysicsUpdate = DateTime.UtcNow.AddMilliseconds(50);
}
foreach (var module in Modules)
foreach (var module in InputModules)
module.Update(gameTime);
foreach (var module in GraphicalModules)
module.Update(gameTime);
UpdateCamera();
@ -383,7 +392,7 @@ namespace TrueCraft.Client
GraphicsDevice.SamplerStates[1] = SamplerState.PointClamp;
Mesh.ResetStats();
foreach (var module in Modules)
foreach (var module in GraphicalModules)
{
var drawable = module as IGraphicalModule;
if (drawable != null)