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Drew DeVault 2015-02-01 14:12:28 -07:00
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# TrueCraft
http://truecraft.io - blog and such
A completely
[clean-room](https://en.wikipedia.org/wiki/Clean_room_design) implementation of
Minecraft beta 1.7.3 (circa September 2011). No decompiled code has been used in
@ -23,16 +25,22 @@ Craft.Net aims to support the latest version of Minecraft. That means I'm aiming
for a moving target every time Mojang updates the game, adding more features
that I don't like. I'm tired of Craft.Net. Let's do this instead.
## Status
## Compiling
This project is very young, so don't expect much. The server is in-progress.
Here's what you can do with it:
**Use a recursive git clone.**
* Connect and walk around the world
* Dig up and place blocks
* Chat
git clone --recursive git://github.com/SirCmpwn/TrueCraft.git
cd TrueCraft
xbuild
Pretty basic. More to come over time.
Now you have binaries in TrueCraft/bin/Debug/. On Windows use Visual Studio or
SharpDevelop or something equally idiot-proof.
## Get Involved
If you want to keep up with development or contribute, join #truecraft on
irc.esper.net. Pull request will be rejected from authors who have read any
decompiled official Minecraft code.
## Roadmap
@ -60,11 +68,6 @@ smaller changes like lighting improvements and bow usage mechanics.
Finally, if we've got a nice mature project and a good community going, modding
support would be great.
## Get Involved
If you want to keep up with development or contribute, join #truecraft on
irc.esper.net.
## Blah blah blah
TrueCraft is not associated with Mojang or Minecraft in any sort of official