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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TrueCraft.API.Physics
{
public interface IAABBEntity : IPhysicsEntity
{
BoundingBox BoundingBox { get; }
Size Size { get; }
void TerrainCollision(Vector3 collisionPoint, Vector3 collisionDirection);
}
}