14 lines
326 B
C#
14 lines
326 B
C#
|
using System;
|
|||
|
using TrueCraft.API.Entities;
|
|||
|
using TrueCraft.API.World;
|
|||
|
|
|||
|
namespace TrueCraft.API.Physics
|
|||
|
{
|
|||
|
public interface IPhysicsEngine
|
|||
|
{
|
|||
|
IWorld World { get; set; }
|
|||
|
void AddEntity(IPhysicsEntity entity);
|
|||
|
void RemoveEntity(IPhysicsEntity entity);
|
|||
|
void Update(TimeSpan time);
|
|||
|
}
|
|||
|
}
|