init
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1a7ac9c055
74
debugging.lua
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74
debugging.lua
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--[[ Misusing JD markers :)
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jumpdrive.show_marker(pos,0,"red")
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jumpdrive.show_marker(sw_pos,0,"blue")
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print(string.format("Overload at %s, switch: %s old network: %.30g new network: %.30g",
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minetest.pos_to_string(pos), minetest.pos_to_string(sw_pos),
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net_id_old, net_id_new
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))
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]]--- DEBUG HUD
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local HUDS = {}
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function DEBUGHUD(player, text)player:hud_change(HUDS[player:get_player_name()], "text", text or "")end
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minetest.register_on_leaveplayer(function(player)HUDS[player:get_player_name()]=nil end)
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minetest.register_on_joinplayer(function(player)
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if HUDS[player:get_player_name()] then return end
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HUDS[player:get_player_name()] = player:hud_add({
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hud_elem_type = "text",
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position = {x = 0.5, y = 0.6},
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offset = {x = 0, y = 0},
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text = "DEBUG HUD",
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alignment = 0,
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scale = { x = 300, y = 90},
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size = { x = 100, y = 100},
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number = 0xFF3030,
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})
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end)
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DEBUGHUD_CALLBACK = function(player, pos) DEBUGHUD(player, pos and minetest.get_node(pos).name or "") end
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minetest.register_globalstep(function()
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for _,player in pairs(minetest.get_connected_players()) do
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local eye = vector.add(player:get_pos(), {x=0,y=player:get_properties().eye_height,z=0}) -- player:get_eye_offset()
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local look = vector.multiply(player:get_look_dir(), 4)
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ray = Raycast(eye, vector.add(eye, look), false, false)
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local thing = ray:next()
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while thing and thing.ref == player do thing = ray:next() end
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local pos = nil
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if thing and thing.under and thing.type == "node" then
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local under = minetest.get_node_or_nil(thing.under)
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if under and under.name ~= "air" then
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pos = thing.under
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end
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end
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DEBUGHUD_CALLBACK(player, pos)
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end
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end)
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--[[ TIMING
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local t
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local n
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function t1(name)
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n = name
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t = minetest.get_us_time()
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end
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function t2()
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local d = minetest.get_us_time() - t
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print(string.format("Timeit %s Took: %dus", n, d))
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return d
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end ]]--
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-- BASE 36 ENCODING
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local alpha = {0,1,2,3,4,5,6,7,8,9,"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"}
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function base36(num)
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if num < 36 then return alpha[num + 1] end
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local result = ""
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while num ~= 0 do
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result = alpha[(num % 36) + 1] .. result
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num = math.floor(num / 36)
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end
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return result
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end
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5
init.lua
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5
init.lua
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@ -0,0 +1,5 @@
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local modpath = minetest.get_modpath('debugging')
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dofile(modpath .. '/debugging.lua')
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print('[OK] Debugging loaded')
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