Rogier 6c57148563 Complete the split into a wrench API and separate registration of default wrenches
This allows external mods to register their own wrenches, or to register their
own recipes for existing wrenches
2015-02-07 13:16:50 +01:00

40 lines
1.1 KiB
Lua
Executable File

#! /usr/bin/lua5.1
--cat init.lua | sed 's/[^a-zA-Z0-9_\.]\+/\n/g' | sort -u | grep '^minetest'
minetest = {}
minetest.registered_nodes = {
["default:stick"] = {},
["default:steel_ingot"] = {},
["default:copper_ingot"] = {},
["default:gold_ingot"] = {},
}
minetest.registered_items = {}
minetest.add_node = function() end
minetest.chat_send_player = function() end
minetest.get_node = function() end
minetest.get_node_or_nil = function() end
minetest.get_player_privs = function() end
minetest.is_protected = function() end
minetest.record_protection_violation = function() end
minetest.register_craft = function() end
minetest.register_craftitem = function() end
minetest.register_on_craft = function() end
minetest.register_privilege = function() end
minetest.register_tool = function() end
minetest.remove_node = function() end
minetest.setting_getbool = function() end
minetest.swap_node = function() end
minetest.log = function(level, message) print(string.upper(level)..": "..message) end
minetest.get_modpath = function(name)
if name == "rotate" then
return "."
else
return nil
end
end
dofile("init.lua")