15 lines
770 B
Plaintext
15 lines
770 B
Plaintext
Voidfill 1.0 2014-08-25 by Racso Rhodes
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Create and place Crystal Seeds that will expand and fill caves you have already mined.
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Crystals expand in darkness, below sea level.
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Crystals become inert when they can expand no further, coming into contact with anything other than air.
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Crystals become inert within 3 to 5 nodes of a light source, such as a torch or lava.
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Like any other active node, such as a furnace, if the player is too far from the Active Crystals they will become inert. Under default conf settings the Crystals go inert around 40 nodes away from the player.
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You can either fill a cave in segments, or use no-clipping mode to follow the expanding crystals.
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To reverse the process create and place a Revoider that will decay connected Inert Crystals. |