62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
/*---------------------------------------------------------------------------------
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KubKraft
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Copyright (C) 2012 Quent42340 <quent42340@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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---------------------------------------------------------------------------------*/
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#ifndef MAP_H
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#define MAP_H
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class Map {
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public:
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Map(u16 width, u16 depth, u16 height);
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~Map();
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void render();
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Chunk *findNearestChunk(float x, float y, float z);
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Chunk *getChunk(int x, int y, int z);
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bool intersectionLinePlane(vect3D normal, vect3D planePoint, vect3D lineOrigPoint, vect3D directionVector, float *distance);
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bool intersectionLineCube(int cubeX, int cubeY, int cubeZ, vect3D lineOrigPoint, vect3D directionVector, float *distance, s8 *face);
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void testCubes();
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u16 width() const { return m_width; }
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u16 height() const { return m_height; }
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u16 depth() const { return m_depth; }
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u16 *map() const { return m_map; }
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Chunk **chunks() const { return m_chunks; }
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static Chunk *currentChunk;
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static Chunk *selectedChunk;
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static Cube *selectedCube;
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private:
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u16 m_width;
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u16 m_height;
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u16 m_depth;
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GLuint m_texture;
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u16 *m_map;
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Chunk** m_chunks;
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};
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#endif // MAP_H
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