OpenMiner/source/server/world/ServerItem.cpp

55 lines
1.8 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include <gk/core/Debug.hpp>
#include "Chunk.hpp"
#include "Player.hpp"
#include "ServerCommandHandler.hpp"
#include "ServerItem.hpp"
#include "ServerPlayer.hpp"
#include "World.hpp"
bool ServerItem::onItemActivated(const glm::ivec3 &pos, Block &block, Player &player, World &world, ClientInfo &client, ServerCommandHandler &server) const {
try {
if (m_onItemActivated) {
m_onItemActivated(pos, block, player, world, client, server);
return true;
}
}
catch (const sol::error &e) {
gkError() << e.what();
}
return false;
}
void ServerItem::setOnItemActivated(const sol::protected_function &function) {
m_onItemActivated = function;
m_canBeActivated = m_onItemActivated.valid();
}