OpenMiner/source/client/gui/ScrollBarWidget.cpp
2020-07-08 00:12:22 +02:00

78 lines
2.5 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include <gk/core/Debug.hpp>
#include "Config.hpp"
#include "ScrollBarWidget.hpp"
void ScrollBarWidget::init(const gk::Texture &texture, const gk::FloatRect &clipRect, u16 minY, u16 maxY, InventoryWidget &widget) {
m_clipRect = clipRect;
m_minY = minY;
m_maxY = maxY;
m_width = m_barWidth;
m_height = m_maxY - m_minY + m_barHeight;
m_widget = &widget;
m_image.load(texture);
m_image.setClipRect(m_clipRect.x, m_clipRect.y, m_clipRect.sizeX, m_clipRect.sizeY);
}
void ScrollBarWidget::onEvent(const SDL_Event &event) {
if (event.type == SDL_MOUSEBUTTONDOWN && event.button.button == SDL_BUTTON_LEFT) {
if (isPointInWidget(event.button.x, event.button.y)) {
m_isDragging = true;
updateScrolling(event.button.y);
}
}
else if (event.type == SDL_MOUSEBUTTONUP && event.button.button == SDL_BUTTON_LEFT) {
m_isDragging = false;
}
else if (event.type == SDL_MOUSEMOTION && m_isDragging) {
updateScrolling(event.motion.y);
}
}
void ScrollBarWidget::draw(gk::RenderTarget &target, gk::RenderStates states) const {
states.transform *= getTransform();
target.draw(m_image, states);
}
void ScrollBarWidget::updateScrolling(u16 y) {
s16 imageY = y - getPosition().y * Config::guiScale - m_parent->getPosition().y;
m_image.setPosition(0, glm::clamp<s16>(imageY / Config::guiScale - m_barHeight / 2, m_minY, m_maxY));
m_scrolling = m_image.getPosition().y / (m_maxY - m_minY);
m_widget->scroll(m_scrolling);
}