62 lines
1.5 KiB
C++
Executable File
62 lines
1.5 KiB
C++
Executable File
/*---------------------------------------------------------------------------------
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KubKraft
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Copyright (C) 2012 Quent42340 <quent42340@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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---------------------------------------------------------------------------------*/
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#include <iostream>
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#include <string>
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#include <unordered_map>
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#include <map>
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#include <vector>
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#include <cmath>
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#include <SDL/SDL.h>
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#include <GL/glew.h>
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#include "types.h"
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#include "init.h"
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#include "cube.h"
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#include "chunk.h"
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#include "player.h"
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#include "map.h"
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#include "game.h"
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using namespace std;
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int main(int argc, char *argv[]) {
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// Init SDL and OpenGL
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initSDL();
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initOpenGL();
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GLenum err = glewInit();
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if(err != GLEW_OK) {
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cerr << "Error: " << glewGetErrorString(err) << endl;
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return 1;
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}
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// Game execution
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Game *game = new Game();
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game->exec();
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delete game;
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// Stop SDL
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SDL_Quit();
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return 0;
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}
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