OpenMiner/source/server/scene/controller/CollisionController.cpp

53 lines
2.1 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include <gk/core/Debug.hpp>
#include "CollisionController.hpp"
#include "EntityWrapper.hpp"
#include "ItemStack.hpp"
#include "LuaCallbackComponent.hpp"
#include "NetworkComponent.hpp"
#include "PlayerList.hpp"
#include "PositionComponent.hpp"
#include "ServerCommandHandler.hpp"
void CollisionController::update(entt::registry &registry) {
registry.view<PositionComponent, gk::DoubleBox, LuaCallbackComponent>().each([&](auto id, auto &position, auto &box, auto &luaCallbackComponent) {
for (auto &it : m_players) {
if (it.second.dimension() == position.dimension) {
gk::DoubleBox hitbox = box + gk::Vector3d{position.x, position.y, position.z};
gk::DoubleBox playerHitbox = it.second.hitbox() + gk::Vector3d{it.second.x(), it.second.y(), it.second.z()};
if (hitbox.intersects(playerHitbox)) {
EntityWrapper entity{id, registry};
luaCallbackComponent.collisionCallback(entity, it.second, *m_server);
}
}
}
});
}