67 lines
2.5 KiB
C++
67 lines
2.5 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include "AnimationComponent.hpp"
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#include "AnimationController.hpp"
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#include "InventoryCube.hpp"
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void AnimationController::update(entt::DefaultRegistry ®istry) {
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registry.view<gk::Transformable, AnimationComponent>().each([](auto, auto &transformable, auto &animation) {
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for (auto &it : animation.list) {
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if (it.type == AnimationType::Rotation)
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transformable.rotate(it.rotation.angle, {it.rotation.axisX, it.rotation.axisY, it.rotation.axisZ});
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else if (it.type == AnimationType::Translation) {
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float dx = it.translation.dx;
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float dy = it.translation.dy;
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float dz = it.translation.dz;
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if (it.translation.cx + it.translation.dx > it.translation.max
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|| it.translation.cx + it.translation.dx < it.translation.min)
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dx = (it.translation.loop) ? -dx : 0;
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if (it.translation.cy + it.translation.dy > it.translation.max
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|| it.translation.cy + it.translation.dy < it.translation.min)
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dy = (it.translation.loop) ? -dy : 0;
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if (it.translation.cz + it.translation.dz > it.translation.max
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|| it.translation.cz + it.translation.dz < it.translation.min)
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dz = (it.translation.loop) ? -dz : 0;
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transformable.move(dx, dy, dz);
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it.translation.cx += dx;
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it.translation.cy += dy;
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it.translation.cz += dz;
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it.translation.dx = dx;
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it.translation.dy = dy;
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it.translation.dz = dz;
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}
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}
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});
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}
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