40 lines
968 B
C++
40 lines
968 B
C++
/*
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* =====================================================================================
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*
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* Filename: VertexBuffer.cpp
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*
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* Description:
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*
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* Created: 15/12/2014 17:10:16
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*
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* Author: Quentin Bazin, <quent42340@gmail.com>
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*
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* =====================================================================================
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*/
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#include "VertexBuffer.hpp"
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VertexBuffer::VertexBuffer() {
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glGenBuffers(1, &m_id);
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}
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VertexBuffer::~VertexBuffer() {
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glDeleteBuffers(1, &m_id);
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}
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void VertexBuffer::setData(GLsizeiptr size, const GLvoid *data, GLenum usage) {
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glBufferData(GL_ARRAY_BUFFER, size, data, usage);
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}
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void VertexBuffer::updateData(GLintptr offset, GLsizeiptr size, const GLvoid *data) {
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glBufferSubData(GL_ARRAY_BUFFER, offset, size, data);
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}
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void VertexBuffer::bind(const VertexBuffer *vertexBuffer) {
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if(vertexBuffer) {
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glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->m_id);
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} else {
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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}
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}
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