2013-02-13 23:10:55 +01:00

22 lines
246 B
C++

#ifndef CUBE_H
#define CUBE_H
class Cube {
public:
Cube(int x, int y, int z, GLuint texture, Map *map);
~Cube() {}
void draw();
private:
int m_x;
int m_y;
int m_z;
GLuint m_texture;
Map *m_map;
};
#endif // CUBE_H