OpenMiner/source/client/states/ServerLoadingState.hpp

72 lines
2.1 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef SERVERLOADINGSTATE_HPP_
#define SERVERLOADINGSTATE_HPP_
#include "InterfaceState.hpp"
#include "Text.hpp"
class GameState;
struct ServerOnlineEvent;
class ServerLoadingState : public InterfaceState {
public:
ServerLoadingState(GameState &game, bool showLoadingState, const std::string &host, u16 port, gk::ApplicationState *parent = nullptr);
void init() override;
void update() override;
void setTexturePack(const std::string &texturePack);
void setUsername(const std::string &username) { m_username = username; }
private:
void onServerOnlineEvent(const ServerOnlineEvent &event);
void updateWidgetPosition() override;
void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
Text m_text;
GameState &m_game;
bool m_showLoadingState;
mutable bool m_hasBeenRendered = false;
std::string m_texturePack;
std::string m_username;
bool m_isServerOnline = false;
bool m_isConnected = false;
std::string m_host;
u16 m_port = 4242;
};
#endif // SERVERLOADINGSTATE_HPP_