101 lines
3.0 KiB
C++
101 lines
3.0 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include "Chunk.hpp"
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#include "Player.hpp"
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#include "ServerBlock.hpp"
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#include "ServerCommandHandler.hpp"
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#include "ServerPlayer.hpp"
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#include "World.hpp"
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void ServerBlock::onTick(const glm::ivec3 &pos, Chunk &chunk, World &world, ServerCommandHandler &server) const {
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try {
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if (m_onTick && m_onTickEnabled) {
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m_onTick(pos, chunk, world);
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BlockData *blockData = world.getBlockData(pos.x, pos.y, pos.z);
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if (blockData) {
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// FIXME: Check if data changed before sending
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server.sendBlockDataUpdate(pos.x, pos.y, pos.z, blockData);
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if (blockData->inventory.hasChanged()) {
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server.sendBlockInvUpdate(pos.x, pos.y, pos.z, blockData->inventory);
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blockData->inventory.setChanged(false);
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}
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}
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}
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}
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catch (const sol::error &e) {
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m_onTickEnabled = false;
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gkError() << e.what();
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gkError() << "Block stopped ticking at (" << pos.x << ", " << pos.y << ", " << pos.z << ")";
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}
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}
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bool ServerBlock::onBlockActivated(const glm::ivec3 &pos, Player &player, World &world, ClientInfo &client, ServerCommandHandler &server, u16 screenWidth, u16 screenHeight, u8 guiScale) const {
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try {
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if (m_onBlockActivated) {
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m_onBlockActivated(pos, player, world, client, server, screenWidth, screenHeight, guiScale);
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return true;
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}
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}
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catch (const sol::error &e) {
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gkError() << e.what();
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}
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return false;
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}
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void ServerBlock::onBlockPlaced(const glm::ivec3 &pos, World &world) const {
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try {
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if (m_onBlockPlaced) {
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m_onBlockPlaced(pos, world);
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}
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}
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catch (const sol::error &e) {
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gkError() << e.what();
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}
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}
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void ServerBlock::onBlockDestroyed(const glm::ivec3 &pos, World &world) const {
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try {
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if (m_onBlockDestroyed) {
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m_onBlockDestroyed(pos, world);
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}
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}
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catch (const sol::error &e) {
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gkError() << e.what();
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}
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}
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// Please update 'docs/lua-api-cpp.md' if you change this
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void ServerBlock::initUsertype(sol::state &lua) {
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lua.new_usertype<ServerBlock>("ServerBlock",
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sol::base_classes, sol::bases<Block>()
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);
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}
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