OpenMiner/source/server/world/ServerBlock.cpp

101 lines
3.0 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include "Chunk.hpp"
#include "Player.hpp"
#include "ServerBlock.hpp"
#include "ServerCommandHandler.hpp"
#include "ServerPlayer.hpp"
#include "World.hpp"
void ServerBlock::onTick(const glm::ivec3 &pos, Chunk &chunk, World &world, ServerCommandHandler &server) const {
try {
if (m_onTick && m_onTickEnabled) {
m_onTick(pos, chunk, world);
BlockData *blockData = world.getBlockData(pos.x, pos.y, pos.z);
if (blockData) {
// FIXME: Check if data changed before sending
server.sendBlockDataUpdate(pos.x, pos.y, pos.z, blockData);
if (blockData->inventory.hasChanged()) {
server.sendBlockInvUpdate(pos.x, pos.y, pos.z, blockData->inventory);
blockData->inventory.setChanged(false);
}
}
}
}
catch (const sol::error &e) {
m_onTickEnabled = false;
gkError() << e.what();
gkError() << "Block stopped ticking at (" << pos.x << ", " << pos.y << ", " << pos.z << ")";
}
}
bool ServerBlock::onBlockActivated(const glm::ivec3 &pos, Player &player, World &world, ClientInfo &client, ServerCommandHandler &server, u16 screenWidth, u16 screenHeight, u8 guiScale) const {
try {
if (m_onBlockActivated) {
m_onBlockActivated(pos, player, world, client, server, screenWidth, screenHeight, guiScale);
return true;
}
}
catch (const sol::error &e) {
gkError() << e.what();
}
return false;
}
void ServerBlock::onBlockPlaced(const glm::ivec3 &pos, World &world) const {
try {
if (m_onBlockPlaced) {
m_onBlockPlaced(pos, world);
}
}
catch (const sol::error &e) {
gkError() << e.what();
}
}
void ServerBlock::onBlockDestroyed(const glm::ivec3 &pos, World &world) const {
try {
if (m_onBlockDestroyed) {
m_onBlockDestroyed(pos, world);
}
}
catch (const sol::error &e) {
gkError() << e.what();
}
}
// Please update 'docs/lua-api-cpp.md' if you change this
void ServerBlock::initUsertype(sol::state &lua) {
lua.new_usertype<ServerBlock>("ServerBlock",
sol::base_classes, sol::bases<Block>()
);
}