30 lines
812 B
C++
30 lines
812 B
C++
/*
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* =====================================================================================
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*
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* Filename: RenderTarget.hpp
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*
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* Description:
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*
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* Created: 14/06/2018 19:54:56
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*
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* Author: Quentin Bazin, <quent42340@gmail.com>
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*
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* =====================================================================================
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*/
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#ifndef RENDERTARGET_HPP_
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#define RENDERTARGET_HPP_
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#include "OpenGL.hpp"
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#include "RenderStates.hpp"
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class IDrawable;
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class VertexBuffer;
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class RenderTarget {
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public:
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void draw(const IDrawable &drawable, const RenderStates &states = RenderStates::Default);
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void draw(const VertexBuffer &vertexBuffer, GLenum mode, std::size_t firstVertex, std::size_t vertexCount, const RenderStates &states = RenderStates::Default);
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};
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#endif // RENDERTARGET_HPP_
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