34 lines
782 B
C++
34 lines
782 B
C++
/*
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* =====================================================================================
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*
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* Filename: RenderStates.hpp
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*
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* Description:
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*
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* Created: 14/06/2018 19:52:27
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*
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* Author: Quentin Bazin, <quent42340@gmail.com>
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*
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* =====================================================================================
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*/
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#ifndef RENDERSTATES_HPP_
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#define RENDERSTATES_HPP_
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#include <glm/matrix.hpp>
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class Texture;
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class Shader;
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struct RenderStates {
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const glm::mat4 *projectionMatrix = nullptr;
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const glm::mat4 *viewMatrix = nullptr;
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const glm::mat4 *modelMatrix = nullptr;
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const Texture *texture = nullptr;
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const Shader *shader = nullptr;
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static const RenderStates Default; // Defined in RenderTarget.cpp
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};
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#endif // RENDERSTATES_HPP_
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