130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include <thread>
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#include <gk/core/ApplicationStateStack.hpp>
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#include <gk/core/Mouse.hpp>
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#include <gk/resource/ResourceHandler.hpp>
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#include "Config.hpp"
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#include "ConnectionErrorState.hpp"
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#include "GameState.hpp"
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#include "Events.hpp"
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#include "ServerLoadingState.hpp"
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#include "TextureAtlas.hpp"
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ServerLoadingState::ServerLoadingState(GameState &game, bool showLoadingState, const std::string &host, u16 port, gk::ApplicationState *parent)
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: InterfaceState(parent), m_game(game), m_showLoadingState(showLoadingState)
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{
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m_text.setString("Loading world...");
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m_text.setColor(gk::Color::White);
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m_text.updateVertexBuffer();
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m_text.setScale(Config::guiScale * 2, Config::guiScale * 2);
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updateWidgetPosition();
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m_host = host;
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m_port = port;
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gk::Mouse::setCursorVisible(true);
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gk::Mouse::setCursorGrabbed(false);
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}
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void ServerLoadingState::init() {
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m_eventHandler->addListener<ServerOnlineEvent>(&ServerLoadingState::onServerOnlineEvent, this);
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}
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void ServerLoadingState::update() {
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if (!m_isConnected && (m_isServerOnline || m_port != 0)) {
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try {
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m_game.connect(m_host, m_port, m_username);
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m_isConnected = true;
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}
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catch (ClientConnectException &e) {
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m_stateStack->pop(); // GameState
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m_stateStack->pop(); // ServerLoadingState
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m_stateStack->push<ConnectionErrorState>(e.what(), m_host, m_port, m_texturePack, m_parent);
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}
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}
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if (m_isConnected)
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m_game.client().update();
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if (m_game.clientCommandHandler().isRegistryInitialized()) {
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if (m_game.textureAtlas().isReady() && (m_hasBeenRendered || !m_showLoadingState)) {
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if (m_showLoadingState)
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std::this_thread::sleep_for(std::chrono::milliseconds(500));
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m_game.world().changeDimension(0);
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m_stateStack->pop();
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gk::Mouse::setCursorVisible(false);
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gk::Mouse::setCursorGrabbed(true);
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}
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else if (!m_game.textureAtlas().isReady()) {
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try {
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m_game.textureAtlas().loadFromRegistry(m_texturePack);
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}
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catch (gk::Exception &e) {
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m_game.client().disconnect();
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throw e;
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}
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}
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}
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}
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void ServerLoadingState::setTexturePack(const std::string &texturePack) {
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m_game.client().setTexturePack(texturePack);
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m_texturePack = texturePack;
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}
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void ServerLoadingState::onServerOnlineEvent(const ServerOnlineEvent &event) {
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m_isServerOnline = event.isOnline;
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m_port = event.port;
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}
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void ServerLoadingState::updateWidgetPosition() {
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m_text.setPosition(Config::screenWidth / 2 - m_text.getSize().x * Config::guiScale * 2 / 2,
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Config::screenHeight / 2 - m_text.getSize().y * Config::guiScale * 2 / 2);
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}
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void ServerLoadingState::draw(gk::RenderTarget &target, gk::RenderStates states) const {
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if (m_parent)
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target.draw(*m_parent, states);
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if (m_showLoadingState) {
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prepareDraw(target, states);
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target.draw(m_text, states);
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m_hasBeenRendered = true;
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}
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}
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