OpenMiner/source/gui/WorkbenchWidget.cpp

62 lines
1.7 KiB
C++

/*
* =====================================================================================
*
* Filename: WorkbenchWidget.cpp
*
* Description:
*
* Created: 20/06/2018 23:22:29
*
* Author: Quentin Bazin, <quent42340@gmail.com>
*
* =====================================================================================
*/
#include "Config.hpp"
#include "WorkbenchWidget.hpp"
WorkbenchWidget::WorkbenchWidget(Widget *parent) : Widget(176, 166, parent) {
m_background.load("texture-workbench");
m_background.setClipRect(0, 0, 176, 166);
for (u16 i = 0 ; i < 12 ; ++i) {
if (i < 9)
m_hotbarInventory.setItem(i, 0, i + 1);
else
m_inventory.setItem(i - 9, 0, i + 1);
}
m_craftingInventoryWidget.init(m_craftingInventory);
m_craftingInventoryWidget.setPosition(29, 16, 0);
m_inventoryWidget.init(m_inventory);
m_inventoryWidget.setPosition(7, 83, 0);
m_hotbarInventoryWidget.init(m_hotbarInventory);
m_hotbarInventoryWidget.setPosition(7, 141, 0);
// setScale(3, 3, 1);
setPosition(SCREEN_WIDTH / 3.0 / 2.0 - m_background.clipRect().width / 2.0,
SCREEN_HEIGHT / 3.0 / 2.0 - m_background.clipRect().height / 2.0, 0);
}
void WorkbenchWidget::onEvent(const SDL_Event &event) {
m_craftingInventoryWidget.onEvent(event, m_mouseItemWidget);
m_inventoryWidget.onEvent(event, m_mouseItemWidget);
m_hotbarInventoryWidget.onEvent(event, m_mouseItemWidget);
m_mouseItemWidget.onEvent(event);
}
void WorkbenchWidget::draw(RenderTarget &target, RenderStates states) const {
applyTransform(states);
target.draw(m_background, states);
target.draw(m_craftingInventoryWidget, states);
target.draw(m_inventoryWidget, states);
target.draw(m_hotbarInventoryWidget, states);
target.draw(m_mouseItemWidget, states);
}