75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
/*
|
|
* =====================================================================================
|
|
*
|
|
* Filename: FurnaceWidget.cpp
|
|
*
|
|
* Description:
|
|
*
|
|
* Created: 28/06/2018 10:03:06
|
|
*
|
|
* Author: Quentin Bazin, <quent42340@gmail.com>
|
|
*
|
|
* =====================================================================================
|
|
*/
|
|
#include "FurnaceWidget.hpp"
|
|
|
|
FurnaceWidget::FurnaceWidget(Inventory &playerInventory, Inventory &hotbarInventory, BlockData &blockData, Widget *parent)
|
|
: Widget(176, 166, parent), m_playerInventory(playerInventory), m_hotbarInventory(hotbarInventory), m_blockData(blockData)
|
|
{
|
|
m_background.load("texture-furnace");
|
|
m_background.setClipRect(0, 0, 176, 166);
|
|
|
|
m_playerInventoryWidget.init(m_playerInventory);
|
|
m_playerInventoryWidget.setPosition(7, 83, 0);
|
|
|
|
m_hotbarInventoryWidget.init(m_hotbarInventory);
|
|
m_hotbarInventoryWidget.setPosition(7, 141, 0);
|
|
|
|
m_inputInventoryWidget.setPosition(55, 16, 0);
|
|
m_outputInventoryWidget.setPosition(115, 34, 0);
|
|
m_fuelInventoryWidget.setPosition(55, 52, 0);
|
|
}
|
|
|
|
void FurnaceWidget::onEvent(const SDL_Event &event) {
|
|
m_playerInventoryWidget.onMouseEvent(event, m_mouseItemWidget);
|
|
m_hotbarInventoryWidget.onMouseEvent(event, m_mouseItemWidget);
|
|
|
|
m_inputInventoryWidget.onMouseEvent(event, m_mouseItemWidget);
|
|
m_outputInventoryWidget.onMouseEvent(event, m_mouseItemWidget);
|
|
m_fuelInventoryWidget.onMouseEvent(event, m_mouseItemWidget);
|
|
|
|
m_mouseItemWidget.onEvent(event);
|
|
}
|
|
|
|
void FurnaceWidget::update() {
|
|
m_inputInventoryWidget.init(m_blockData.inventory, 0, 1);
|
|
m_outputInventoryWidget.init(m_blockData.inventory, 1, 1);
|
|
m_fuelInventoryWidget.init(m_blockData.inventory, 2, 1);
|
|
|
|
const ItemWidget *currentItemWidget = nullptr;
|
|
if ((currentItemWidget = m_playerInventoryWidget.currentItemWidget())
|
|
|| (currentItemWidget = m_hotbarInventoryWidget.currentItemWidget())
|
|
|| (currentItemWidget = m_inputInventoryWidget.currentItemWidget())
|
|
|| (currentItemWidget = m_outputInventoryWidget.currentItemWidget())
|
|
|| (currentItemWidget = m_fuelInventoryWidget.currentItemWidget()))
|
|
m_mouseItemWidget.update(currentItemWidget);
|
|
else
|
|
m_mouseItemWidget.update(nullptr);
|
|
}
|
|
|
|
void FurnaceWidget::draw(RenderTarget &target, RenderStates states) const {
|
|
applyTransform(states);
|
|
|
|
target.draw(m_background, states);
|
|
|
|
target.draw(m_playerInventoryWidget, states);
|
|
target.draw(m_hotbarInventoryWidget, states);
|
|
|
|
target.draw(m_inputInventoryWidget, states);
|
|
target.draw(m_outputInventoryWidget, states);
|
|
target.draw(m_fuelInventoryWidget, states);
|
|
|
|
target.draw(m_mouseItemWidget, states);
|
|
}
|
|
|