OpenMiner/source/core/Application.cpp
2018-06-05 17:17:09 +02:00

91 lines
2.0 KiB
C++

/*
* =====================================================================================
*
* Filename: Application.cpp
*
* Description:
*
* Version: 1.0
* Created: 14/12/2014 05:09:21
* Revision: none
* Compiler: gcc
*
* Author: Quentin BAZIN, <quent42340@gmail.com>
* Company:
*
* =====================================================================================
*/
#include <cstdlib>
#include <ctime>
#include "Application.hpp"
#include "Config.hpp"
#include "Exception.hpp"
#include "GameState.hpp"
#include "Mouse.hpp"
#include "OpenGL.hpp"
#include "SDLHeaders.hpp"
Application::Application() : m_stateStack(ApplicationStateStack::getInstance()) {
srand(time(NULL));
m_window.open(APP_NAME, SCREEN_WIDTH, SCREEN_HEIGHT);
m_window.setMouseCursorGrabbed(true);
m_window.setMouseCursorVisible(false);
m_window.setVerticalSyncEnabled(true);
m_renderer.init(m_window);
m_stateStack.push(new GameState());
}
void Application::handleEvents() {
Mouse::reset();
SDL_Event event;
while(SDL_PollEvent(&event) != 0) {
switch(event.type) {
case SDL_QUIT:
m_window.close();
break;
case SDL_KEYDOWN:
if(event.key.keysym.sym == SDLK_ESCAPE) {
m_window.close();
}
break;
case SDL_MOUSEMOTION:
// Mouse::update(event.motion.x, event.motion.y, event.motion.xrel, event.motion.yrel);
if(SCREEN_WIDTH / 2 != event.motion.x || SCREEN_HEIGHT / 2 != event.motion.y) {
Camera::getInstance().turnH(event.motion.xrel * 0.06);
Camera::getInstance().turnV(-event.motion.yrel * 0.06);
SDL_WarpMouseInWindow(m_window.window(), SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2);
}
break;
default:
break;
}
}
}
void Application::run() {
while(m_window.isOpen()) {
m_clock.measureLastFrameDuration();
handleEvents();
m_clock.updateGame([&]{
m_stateStack.top().update();
});
m_clock.drawGame([&]{
m_window.clear();
m_stateStack.top().draw();
m_window.display();
});
}
}