41 lines
932 B
C++
41 lines
932 B
C++
/*
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* =====================================================================================
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*
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* Filename: PlayerBox.hpp
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*
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* Description:
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*
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* Created: 17/03/2019 15:32:46
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*
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* Author: Quentin Bazin, <quent42340@gmail.com>
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*
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* =====================================================================================
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*/
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#ifndef PLAYERBOX_HPP_
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#define PLAYERBOX_HPP_
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#include <gk/gl/Drawable.hpp>
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#include <gk/gl/VertexBuffer.hpp>
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#include <gk/gl/Transformable.hpp>
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#include "Player.hpp"
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class PlayerBox : public gk::Drawable, public gk::Transformable, public Player {
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public:
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PlayerBox();
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void setPosition(float x, float y, float z) {
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gk::Transformable::setPosition(x, y, z);
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Player::setPosition(x, y, z);
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}
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private:
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void updateVertexBuffer();
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void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
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gk::VertexBuffer m_vbo;
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};
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#endif // PLAYERBOX_HPP_
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