120 lines
3.7 KiB
C++
120 lines
3.7 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#include <functional>
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#include <sstream>
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#include "ChatCommandHandler.hpp"
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#include "ClientInfo.hpp"
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#include "ServerCommandHandler.hpp"
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#include "WorldController.hpp"
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void ChatCommandHandler::parseCommand(const std::string &str, ClientInfo &client) const {
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std::stringstream sstream;
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sstream << str;
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std::vector<std::string> command;
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std::string line;
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while (std::getline(sstream, line, ' ')) {
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command.emplace_back(line);
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}
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std::unordered_map<std::string, decltype(&ChatCommandHandler::teleportationCommand)> commands = {
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{"tp", &ChatCommandHandler::teleportationCommand},
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{"save", &ChatCommandHandler::saveCommand},
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{"load", &ChatCommandHandler::loadCommand},
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{"stop", &ChatCommandHandler::stopCommand},
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};
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if (!command.empty()) {
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auto it = commands.find(command.at(0));
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if (it != commands.end()) {
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(this->*it->second)(command, client);
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}
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else {
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m_server.sendChatMessage(0, "Unrecognized command: " + command.at(0));
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std::stringstream commandList;
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for (auto &it : commands) {
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if (commandList.tellp() != std::streampos(0))
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commandList << ", ";
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commandList << it.first;
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}
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m_server.sendChatMessage(0, "Available commands are: " + commandList.str());
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}
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}
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}
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void ChatCommandHandler::teleportationCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 4) {
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m_server.sendChatMessage(0, "Usage: /tp x y z", &client);
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}
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else {
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s32 x = std::stoi(command.at(1));
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s32 y = std::stoi(command.at(2));
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s32 z = std::stoi(command.at(3));
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m_server.setPlayerPosition(client.id, x, y, z);
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m_server.sendPlayerPosUpdate(client.id, true);
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m_server.sendChatMessage(0, "Teleported to " + std::to_string(x) + " " + std::to_string(y) + " " + std::to_string(z), &client);
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}
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}
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void ChatCommandHandler::saveCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 2) {
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m_server.sendChatMessage(0, "Usage: /save <name>", &client);
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}
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else {
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std::string name = command.at(1);
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m_worldController.save(name);
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m_server.sendChatMessage(0, "Saved '" + name + "'", &client);
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}
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}
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void ChatCommandHandler::loadCommand(const std::vector<std::string> &command, ClientInfo &client) const {
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if (command.size() != 2) {
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m_server.sendChatMessage(0, "Usage: /load <name>", &client);
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}
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else {
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std::string name = command.at(1);
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m_worldController.load(name);
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m_server.sendChatMessage(0, "Loaded '" + name + "'", &client);
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}
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}
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void ChatCommandHandler::stopCommand(const std::vector<std::string> &, ClientInfo &client) const {
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m_server.sendChatMessage(0, "Stopping server...", &client);
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m_server.stopServer();
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}
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