OpenMiner/source/server/gui/InventoryWidgetDef.cpp

96 lines
3.3 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include <gk/core/Debug.hpp>
#include "InventoryWidgetDef.hpp"
void InventoryWidgetDef::serialize(sf::Packet &packet) const {
WidgetDef::serialize(packet);
packet << m_width << m_height << m_shiftDestination << m_offset << m_count
<< m_inventory << m_filter;
if (m_inventory == "player")
packet << m_player << m_inventoryName;
else if (m_inventory == "temp")
packet << m_inventoryName;
else if (m_inventory == "block")
packet << m_blockPosition;
}
void InventoryWidgetDef::loadFromLuaTable(const sol::table &table) {
WidgetDef::loadFromLuaTable(table);
loadInventory(table);
m_shiftDestination = table["shift_destination"].get_or<std::string>("");
m_filter = table["filter"].get_or<std::string>("");
sol::optional<sol::table> size = table["size"];
if (size != sol::nullopt) {
m_width = size.value()["x"];
m_height = size.value()["y"];
}
else
DEBUG("ERROR: For '" + m_name + "': Inventory size must be defined");
}
void InventoryWidgetDef::loadInventory(const sol::table &table) {
sol::object inventoryObject = table["inventory"];
if (inventoryObject.valid() && inventoryObject.get_type() == sol::type::table) {
sol::table inventoryTable = inventoryObject.as<sol::table>();
m_offset = inventoryTable["offset"].get_or<u16>(0);
m_count = inventoryTable["count"].get<u16>();
m_inventory = inventoryTable["source"].get<std::string>();
if (m_inventory == "player") {
m_player = inventoryTable["player"].get<std::string>();
m_inventoryName = inventoryTable["inventory_name"].get<std::string>();
}
else if (m_inventory == "temp") {
m_inventoryName = inventoryTable["inventory_name"].get_or<std::string>("");
}
else if (m_inventory == "block") {
sol::optional<sol::table> blockTable = inventoryTable["block"];
if (blockTable != sol::nullopt) {
m_blockPosition.x = blockTable.value()["x"];
m_blockPosition.y = blockTable.value()["y"];
m_blockPosition.z = blockTable.value()["z"];
}
else
DEBUG("ERROR: For '" + m_name + "': Block position must be defined");
}
else {
DEBUG("ERROR: For '" + m_name + "': Inventory source '" + m_inventory + "' is not valid");
}
}
else
DEBUG("ERROR: For '" + m_name + "': 'inventory' field must be a table");
}