OpenMiner/source/server/scene/EntityWrapper.hpp

56 lines
2.0 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef ENTITYWRAPPER_HPP_
#define ENTITYWRAPPER_HPP_
#include <entt/entt.hpp>
#include "ItemStack.hpp"
#include "NetworkComponent.hpp"
#include "PositionComponent.hpp"
// This class is meant to be used ONLY in Lua or Lua-related C++ classes
class EntityWrapper {
public:
EntityWrapper(entt::entity id, entt::registry &registry)
: m_id(id), m_registry(registry) {}
entt::entity id() const { return m_id; }
PositionComponent *getPositionComponent() const { return m_registry.try_get<PositionComponent>(m_id); }
NetworkComponent *getNetworkComponent() const { return m_registry.try_get<NetworkComponent>(m_id); }
ItemStack *getItemStack() const { return m_registry.try_get<ItemStack>(m_id); }
static void initUsertype(sol::state &lua);
private:
entt::entity m_id;
entt::registry &m_registry;
};
#endif // ENTITYWRAPPER_HPP_