OpenMiner/source/server/gui/InventoryWidgetDef.hpp
2020-03-30 03:17:18 +02:00

63 lines
1.9 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef INVENTORYWIDGETDEF_HPP_
#define INVENTORYWIDGETDEF_HPP_
#include "WidgetDef.hpp"
class InventoryWidgetDef : public WidgetDef {
public:
InventoryWidgetDef() : WidgetDef(LuaWidget::InventoryWidget) {}
void serialize(sf::Packet &packet) const override;
void loadFromLuaTable(const sol::table &table) override;
private:
void loadInventory(const sol::table &table);
u16 m_width = 0;
u16 m_height = 0;
std::string m_shiftDestination;
std::string m_inventory;
std::string m_player; // inventory == "player"
std::string m_inventoryName; // inventory == "player" || inventory == "temp"
gk::Vector3i m_blockPosition; // inventory == "block"
u16 m_offset = 0;
u16 m_count = 0;
std::string m_filter;
bool m_isReadOnly = false;
};
#endif // INVENTORYWIDGETDEF_HPP_