66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#ifndef WORLDCONTROLLER_HPP_
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#define WORLDCONTROLLER_HPP_
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#include <deque>
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#include "ServerWorld.hpp"
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namespace gk {
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class GameClock;
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}
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class Registry;
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class WorldController {
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public:
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WorldController(Registry ®istry, gk::GameClock &clock) : m_registry(registry), m_clock(clock) {}
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void init();
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void update();
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void load(const std::string &name);
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void save(const std::string &name);
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ServerWorld &getWorld(u16 dimension) { return m_worldList.at(dimension); }
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void setServer(ServerCommandHandler &server) { m_server = &server; }
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private:
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std::vector<ServerWorld> m_worldList;
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Registry &m_registry;
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gk::GameClock &m_clock;
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ServerCommandHandler *m_server = nullptr;
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};
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#endif // WORLDCONTROLLER_HPP_
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