OpenMiner/include/gl/Camera.hpp
2018-06-05 16:17:40 +02:00

68 lines
1.4 KiB
C++

/*
* =====================================================================================
*
* Filename: Camera.hpp
*
* Description:
*
* Created: 16/12/2014 12:21:03
*
* Author: Quentin Bazin, <quent42340@gmail.com>
*
* =====================================================================================
*/
#ifndef CAMERA_HPP_
#define CAMERA_HPP_
#include <cmath>
#include <glm/glm.hpp>
// #ifndef M_PI
// #define M_PI 3.14159265358979323846
// #endif
// #define RADIANS_PER_DEGREES 0.0174532925199
#define RADIANS_PER_DEGREES (M_PI / 180.0f)
class Camera {
public:
Camera();
void turnH(float angle);
void turnV(float angle);
void move(float direction);
glm::mat4 processInputs();
glm::mat4 update();
float pointTargetedX() const { return m_x + cos(m_angleH * RADIANS_PER_DEGREES) * cos(m_angleV * RADIANS_PER_DEGREES); }
float pointTargetedY() const { return m_y + sin(m_angleV * RADIANS_PER_DEGREES); }
float pointTargetedZ() const { return m_z + sin(m_angleH * RADIANS_PER_DEGREES) * cos(m_angleV * RADIANS_PER_DEGREES) - 0.00001; }
static Camera &getInstance() {
static Camera instance;
return instance;
}
float x() const { return m_x; }
float y() const { return m_y; }
float z() const { return m_z; }
private:
glm::mat4 m_viewMatrix;
float m_x;
float m_y;
float m_z;
float m_angleH;
float m_angleV;
float m_vx;
float m_vz;
};
#endif // CAMERA_HPP_