50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/*---------------------------------------------------------------------------------
|
|
|
|
KubKraft
|
|
Copyright (C) 2012 Quent42340 <quent42340@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
---------------------------------------------------------------------------------*/
|
|
#ifndef SCENE_H
|
|
#define SCENE_H
|
|
|
|
class Game {
|
|
public:
|
|
Game();
|
|
~Game();
|
|
|
|
void exec();
|
|
|
|
void manageEvents();
|
|
void animate();
|
|
void draw();
|
|
|
|
void loadTextures();
|
|
|
|
void lockMouse();
|
|
void unlockMouse();
|
|
|
|
static Player *player;
|
|
static Map *map;
|
|
|
|
private:
|
|
bool m_cont;
|
|
bool m_paused;
|
|
|
|
Textures m_textures;
|
|
};
|
|
|
|
#endif // SCENE_H
|