76 lines
2.2 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef CONFIG_HPP_
#define CONFIG_HPP_
#include <string>
#include <gk/core/IntTypes.hpp>
namespace Config {
// Gameplay
extern bool isFlyModeEnabled;
extern bool isNoClipEnabled;
extern u16 maxBlockReach;
// Interface
extern bool isBlockInfoWidgetEnabled;
extern bool isFpsCounterEnabled;
extern bool isHotbarVisible;
extern bool isCrosshairVisible;
// Graphics
extern u16 renderDistance;
extern u8 ambientOcclusion;
extern bool isSmoothLightingEnabled;
extern bool isWireframeModeEnabled;
extern bool isFullscreenModeEnabled;
extern bool isVerticalSyncEnabled;
extern bool isStarRenderingEnabled;
extern float cameraFOV;
extern u16 screenWidth;
extern u16 screenHeight;
extern u8 guiScale;
extern u8 mipmapLevels;
// Input
extern u8 mouseSensitivity;
// Debug
extern bool isChunkMinimapEnabled;
// Other
extern std::string defaultUsername;
extern std::string defaultServerAddress;
extern std::string texturePack;
void loadConfigFromFile(const char *filename);
void saveConfigToFile(const char *filename);
}
#endif // CONFIG_HPP_