56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
/*
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* =====================================================================================
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*
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* OpenMiner
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*
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* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
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* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
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*
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* This file is part of OpenMiner.
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*
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* OpenMiner is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* OpenMiner is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* =====================================================================================
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*/
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#ifndef VERTEX_HPP_
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#define VERTEX_HPP_
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#include <gk/gl/OpenGL.hpp>
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struct Vertex {
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GLfloat coord3d[4] = {0, 0, 0, 1};
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GLfloat texCoord[2] = {-1, -1};
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GLfloat color[4] = {0, 0, 0, 1};
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GLfloat normal[3] = {0, 0, 0};
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GLfloat lightValue[2] = {-1, -1};
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GLfloat ambientOcclusion = 5;
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};
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namespace VertexAttribute {
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enum {
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Coord3d = 8,
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TexCoord = 16,
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Color = 32,
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Normal = 64,
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LightValue = 128,
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AmbientOcclusion = 256,
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Basic = Coord3d | TexCoord | Color,
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All = 0xffff
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};
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}
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#endif // VERTEX_HPP_
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